


Marathon mode doesn't work BUT it isn't Linux-related, if you check the last patch note everything is explained (it is because of Amazon shutting down some servers)

Runs great

The prompt for shooting (RB) showed the right mouse button.
16:9
Maybe people should play through the whole game before submitting a report. Some later levels have notable stutter, it's not a locked 60fps. Works well enough, though.
Much easier to play with kbm, but this still works on Deck if you want an on-the-go option
Runs perfectly out of the box. Did the entire game, watched a few replays and made sure my progress got saved on the leaderboards.
mangohud %command%
The game was fast and smooth, had fun and wouldn't say it felt any different then i would have expected it to.
I mapped R4 to jump, just made sense for this game
Game does not quit on exit; need to shut down via steam or end process.
Everything else works perfectly with proton experimental. With the default proton version, online functionality (leaderboards, steam achievements, steam workshop) did not work for me.
Game does not quit on exit; need to shut down via steam or end process.
Online functionality does not work. This includes leaderboards, steam achievements, steam workshop integration. Given that this is a speed game, lack of leaderboards detracts from the experience imho.
Game freezes when I exit. I have to Alt-Tab into steam and press "Stop"
Steam Workshop levels don't work. Just loads indefinitely.
Runs very well, after a while I forgot I was running on Linux.
Works perfectly. Stable 144 FPS
Works Perfect and Solid Framerate!
Runs out of box with proton
After playing for an hour had an issue where input was jittery, mouse movements were skipping

Doesn't start, aborts with "abnormal program termination"
Tested with both Intel 630 and AMD VegaM chipsets, in either case it eventually aborts with:
abnormal program termination
No game window is shown. Tested with Proton 5.13-6 and 6.3-1.
Works very well and you can play it if you accept the crash on exit, better exit game from overlay.
I had issues if multiple controllers were connected: Sometimes no controller was detected, sometimes system hangs.

Works fine OOTB
Only slight problem is it seems to hang on exit in a weird way that can hijack your mouse clicks until the process is terminated.