

gamemoderun mangohud %command% -dx12

On occasion, game audio would go silent for a few seconds. This happened very infrequently and would resolve itself.
In one instance, my rifle and its crosshair were no longer aligned. This was potentially caused by pressing the super (Windows) key to bring up the Activities overview in Gnome. The issue resolved itself after my character died and respawned.

OOTB Experience

Выключение трек падов
10w + 30fps на средне-низких настройках. Игра позволяпт выставить лучшие настройки, но не вижу в этом смысла

Used the Steam Deck 40fps cap.
Some text is hard to read, like the descriptions on perks and weapon upgrades, but it's not too small to be illegible. The subtitles were a tad too small for my liking, but there is an option to increase the subtitle size.
I used the lowest settings in borderless windowed with FSR set to balanced and for the most part I got around 40-60 fps. I always cap my frames around whatever the 1% lows are so in this case I capped them at 40fps. However, in some of the late game battles (last 3 chapters in particular) I noticed drops down to 30fps fairly consistently. This became distracting so I would sometimes change my frame rate cap to 30fps then raise it again to 40 after the battle. This game has a motion blur setting, but it's not a very good implementation, at least not for 30fps in my opinion. A 30fps cap is still very playable though, so you could do that or just deal with the last few chapters having some battles where the frame rate dips when a lot is happening.
Also this game is fairly dark in some spots, I would sometimes change the gamma setting to compensate for it. I'm using an LCD Steam Deck, I would have to imagine an OLED Steam Deck would make this game look really good.

gamemoderun %command%
Cutscenes tear a bit, the game does not.

gamemoderun %command%
Occasional stutters but not sure if because of the game scuff

Played through the entire game without too much issues (sometimes, the game wouldn't start, had to relaunch it). In-game was flawless.
Freezes on start of the level
On second playthrough, on the first campaign as soon as I move the mouse the game freezes. On new game and new game+. I tried:
- Proton experimental and GE-8-4
- watching the entire cutscene before the first chapter
- just moving the character and not the mouse (it works until I move the mouse)
- rebooting my computer and doing it all over again
I doesn't work. I noticed that Steam is not processing shaders anymore, don't know why. I also noticed a new nvidia update a few hours ago. So maybe it's the game not handling new saves, maybe it's the new nvidia patch, I don't know, but I'm not able to play anymore.

Fantastic action title that hearkens back to the Xbox 360 days, works flawlessly on Deck.
8 TDP Limit, Low settings with Medium textures and effects, 90% render scale, FSR Ultra Quality, 30fps cap in SteamOS
Games works smoothly out of the box, no issues whatsoever
Yeah, simply downloading the game and playing it is enough. It also have frame cap settings which is really a big deal for me.
gamemode %command%
Yeah seriously. Just got the game, started it up, no problem. had to fix graphic settings because it was all set to epic which my gpu couldn't do but yeah.
Multiplayer works like natively, game runs good with medium settings with a 6600, I lowered the fps cap to 90 because I don't think any more is necessary with a 144hz panel. I am also running duel monitor set up so no problems with alt-tabbing and whatever.

runs without problems
Out of the box the game is not playable, constant freezing and stuttering became beyond annoying to just unplayable.
Unable to read the privacy notice when starting game due to text size
Game began and there was missing audio of explosions during the prologue. After pausing, the game then lost all audio and was silent.
Game stuttered through cutscenes, froze at loading zones, and took approximately 35s to open the pause menu.
Frequent stuttering and freezing where I was unsure if it would crash until it eventually did.

Runs pretty well with Day1 Linux compatibility. There seems to be a known issue with Widescreen monitors not being really suppported
I guess when entering a new area I get frame drops to low single digit for 1 to 2 secs before back to 60+ FPS
runs solid and does make a lot of fun. looking forward finishing this one
Runs with no major issues
Played for around ~3h straight, with no issues if not for a bit of stuttering when loading new areas (but I believe it's a game optimization issue).
Game works great. The only issue is shader compilation stutters. i.e. the first time you encounter something, the game will stutter.
Shader compilation stutters
Lowered resolution to 1152x720 and engaged FSR (also set in game as "balanced") in windowed mode. Also have the TDP limit set to 12W, gives about 3 hours of gameplay.
My entire settings is listed here https://sharedeck.games/apps/1065310
However, I set the screen refresh at 60fps and was able to maintain between 55 and 60 throughout, with settings on medium.

Only a little over an hour in, but the game runs perfectly fine so far. Did not test co op.
At the start of a new level, I experienced slight frame stuttering as things loaded, it was at its worst when I first launched. This stuttering only lasted for a few seconds, but it's worth mentioning as my hardware is overkill, so a slower machine could struggle in these sections.
Played at 1080p capped at 120 FPS, so far has never dropped below 100 FPS for me other than the tiny stutters when loading a new level. I have not tested the co op mode just yet.
According to Skill-Up, this game runs on Steam Deck too with low graphical settings. I have not tested on my own Deck just yet so I cannot verify.
Played offline for about an hour. The game froze a lot at first, but after that the game started to work better.
I set the limit to 30 fps and played on high graphics settings
There were friezes, in the first locations very often.
The game is played on the following graphics settings: stock resolution, high graphics settings (it also pulls ultra at 30 fps, but then the battery is consumed in 110 minutes) also in the game raised the resolution quality from 100 to 140, FSR to ultra. The game did not crash ... there were no problems.