


Frequent frame drops: from 60 to 30fps.
Too many frame drops for my liking, definitely playable at lower graphics settings though.
Quality Medium, Resolution 960x600, System FSR.

it can play 40FPS with high settings but some areas will slowdown. didnt bother me

DRI_PRIME=1 RADV_PERFTEST=gpl gamemoderun %command%
Some crashes can happens in random times, especially in the start of the game. Changing to ProtonGE fixes this issue a lot.
The game works great, with some optimization issues, but besides that, it works mostly great.
Works perfectly fine

Game ran great out of the box
Very pleased
Crashes after around 10 to 15 minutes of playtime
AMD_VULKAN_ICD=RADV DXVK_ASYNC=1 MANGOHUD=1 gamemoderun %command%
The wine prefix lacks a vital AppData folder - LocalLow - so the game doesn't save/load properly until it is created.
Fix here: https://steamcommunity.com/app/1063660/discussions/0/3594464430424148026/
Runs smooth as butter now!

AMD_VULKAN_ICD=RADV DXVK_ASYNC=1 MANGOHUD=1 gamemoderun %command%
- Crosshair felt like it was locked at 60fps, whilst the game was running at 144fps (Vsync -> High)
- Flickering light at the beginng felt broken - I could see the texture squares
Mouse sensitivity was completely off, and the sensitivity option in the menu works only for controllers... Figures!
Bendy icon in the bottom-right corner of the screen would not disappear - after playing for 45 minutes, I realized the game did not save once, and in the menu I would only see NEW GAME after that.
Love the game, the story and the characters, but it needs a few QoL improvements to be enjoyed on Linux
Runs almost perfect besides occasional frame drops, left and right sides are slightly cut off on Deck but doesn't impact gameplay.
PROTON_WINED3D=1
PROTON_USE_WINED3D=1
small main menu problem. No "Joey Drew Studios" animation and background of main menu
Stay away from the ink demon
Great game, runs right out of the box, abeit feels a bit slow
very playable with standard proton version, would recommend switching to GE for a more smooth framerate
Slowness is a very small issue, but achieved more smooth FPS with GEProton, might also see better support in the future so most likely a temp issue