
Felix
Published
While I have reported laggy input, I want to make clear that for the vast majority of the time I have played (44 hours at time of writing this), input has been fine. However, after some prolonged play sessions (and a bit of Steam Overlay and alt-tabbing to make notes), mouse input would sometimes become incredibly laggy. I have to fully close and reopen the game to resolve this issue.
A small amount of text may be difficult to read for some, but most of it is fine.
The game launches with non-native resolution - this can be changed in the Options menu.
Graphical settings should be lowered to the Medium default to get a mostly smooth 60fps. When getting a large number of followers some settings may need to be lowered further to maintain 60fps.
Essentially flawless gameplay, running at 60fps for the vast majority of the time. A couple of brief dips here and there, usually just after loading screens. This was all on default settings.
Remapped Deck D-Pad using ingame options
Worse performance than expected on Deck: ~40fps on world map and ~45fps in levels. The game targets 60fps. Deck does not ramp up to full performance in MagiCat.
The game is still playable but can feel choppy due to it not hitting the 60fps target.
If not locking to 30 fps, world lighting flashes in a very distracting manner.
The game initially starts on a larger-than-native screen resolution and therefore has a poor frame rate (high 10s, low 20s), but when setting to 1280x800, locking the game to 30fps via the ingame options and choosing low graphics settings, the game is able to hold 30fps flawlessly.
Primarily runs well
Sometimes launches in a window instead of fullscreen, but otherwise no noticable issues running and playing the game.
After closing the game, Steam still thinks the game is running. This is because Steam is detecting the Ubisoft launcher which continues to run until manually closed. Manually closing the Ubisoft launcher makes Steam stop thinking the game is running.