
Takei Naodar
Published
Tried it with Proton experimental and 7.0, crashed when loading the main menu.
Movies don't get displayed and only show a test screen. Otherwise the game runs fine out of the box with 7.0-2
Launcher starts, but the game does not.
There are quite a few graphical bugs left that make the Interface harder to see and the lighting is somewhat degraded.
- Force a specific proton version, select Version "Proton 4.11-13" .
- Let Steam create a new prefix, if necessary delete the old one.
- Try to start the game, to let first time setup run which should install 3/3 packages of software by itself before launching
- Launcher opens, if you click "Play" there most likely nothing happens, that is okay
- Open a terminal and run: protontricks --no-background-wineserver 1531540 dotnet472
- Once dotnet 4.72 is fully installed, launch your game again. This time, clicking "Play" in the Launcher should actualls opening the game. 7)Switch to a newer forced version of Proton.
xgamma -gamma 1.5 && mangohud %command% && xgamma -gamma 1.0
- Force a specific proton version, select Version "Proton 4.11-13" .
- Let Steam create a new prefix, if necessary delete the old one.
- Try to start the game, to let first time setup run which should install 3/3 packages of software by itself before launching
- Launcher opens, if you click "Play" there most likely nothing happens, that is okay
- Open a terminal and run: protontricks --no-background-wineserver 1531540 dotnet472
- Once dotnet 4.72 is fully installed, launch your game again. This time, clicking "Play" in the Launcher should actualls opening the game.
- Switch to a newer forced version of Proton.
- Changed ToneMapExposure to 0.5 and ToneMapContrast to 1.0 in ./data/GraphicsSettings_Galaxy.xml . Together with the increased gamma via xgamma in the launch options, it renders the UI ledgible and the game well playable.
Minor degradation of visuals because if the increased gamma.
Plays quite well these days and is way less crash-prone than under windows without tinkering
Game times out other player when it looses focus and you are host
Less crashes than on windows, crashes always on load of specific levels, but only after saving progress, occasional random crash in 3-6h of playtime
proton-ge-custom-bin 5.6_GE_2-1 GloriousEggroll
Long Savetimes (>30sec) since no .NET
Occasional crash every 5-10 hours
DXVK_FRAME_RATE=60 taskset -c 0-4 %command%
Depending on the Area there are some dips in Framerate
Because of the constant autosaving the crashes are not that bad, though a bit annoying
DXVK_FRAME_RATE=60 taskset -c 0-7 %command%
Works great. Now even the windowing issues seems to be resolved atleast with Proton-experimental.
Game plays quite well out of the box. Except for the odd problem with a shader.
Some shader effects seem degraded, like with the cloth on the arms of the psyker.
Game seems to be very badly optimized. Plattform agnostic.
Had relatively frequent crashes of the game including the graphics driver. Needed to increase voltage to the CPU to stabilize. No more crashes
Server Problems. Plattform agnostic
-Blob around the PC's head, likely due to hair texture/geometry. Can be fixed by using a helmet that covers the hair. -Missing Textures for the PC/Wrong Armor geometry (very noticable on female PC) -Flickering when loading game in Stormfall
Works quite well now. Most graphical bugs have been fixed. Just some font errors are left in some menus.
Constant slowdown of the whole game and lags
Sometimes keys will not function correctly such as accepting a mission/challenge after Alt-Tab.