
karkat
Published
I miss csgo
anyone who says this game runs well is hired by the government
GML fuction not defined
FATAL ERROR in Fragment Shader compilation ShaderName: shd_1_3_2_lights memory:104:48: E5005: Function "atan" is not defined. at gml_Object_obj_1_3_2_Draw_72 stack frame is gml_Object_obj_1_3_2_Draw_72 (line -1)
It's close, and dynamic window resizing works well too, this will however crash if set to fullscreen mode. Will crash in a transition a few minutes in. I wonder if I'm missing something related to Game Makers shader library.
game fully works with "protontricks 1114090 dxvk d3dx9 d3dcompiler_47 d3dcompiler_43" run in terminal
gamemoderun PROTON_USE_WINED3D=1 gamescope -W 1920 -H 1080 -f %command%
Voice acting seems quieter (not a massive issue)
Videos used to work for me but currently only show a test card on latest GE and proton experimental, GE doesn't get a test card but the game just crashed after the second into video instead, switched between many different versions listed on the website with no viable fix for videos. Sadly, this doensn't make me feel like finishing my playthough right now.
Recently no longer works even with proposed fixes and package installs from this page. Hope to see it fixed soon.
LD_PRELOAD=/usr/lib32/libtcmalloc.so %command%
gamemoderun LD_PRELOAD=/usr/lib32/libtcmalloc_minimal.so.4 gamescope -W 1920 -H 1080 -r 144 -f %command%
Currently works with 'Steam Linux Runtime 1.0 (scout)' set as the force compatability layer option.