


game fully works with "protontricks 1114090 dxvk d3dx9 d3dcompiler_47 d3dcompiler_43" run in terminal

GML fuction not defined
FATAL ERROR in Fragment Shader compilation ShaderName: shd_1_3_2_lights memory:104:48: E5005: Function "atan" is not defined. at gml_Object_obj_1_3_2_Draw_72 stack frame is gml_Object_obj_1_3_2_Draw_72 (line -1)
It's close, and dynamic window resizing works well too, this will however crash if set to fullscreen mode. Will crash in a transition a few minutes in. I wonder if I'm missing something related to Game Makers shader library.

Launches but unplayable with Proton 4, newer versions do not launch at all.
Game does launch with Proton 4.X, but the font is screwed up. I can change the selected menu item, but pressing any button does not seem to do anything. With Proton 5.0, 5.13 and 6.13 the game does not launch at all.
