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Published
Disco Elysium - The Final Cut
Runs fine
On first launch, the game froze for a good minute before getting to the main menu, and for some reason the game was capped at 40 FPS regardless of video settings. The issues resolved themselves after the second launch and it's been a pretty smooth experience.
Proton 6.3-7
Distro:EndeavourOS Linux (64 bits)
Kernel:5.14.15-arch1-1
RAM:8 GB
GPU Driver:NVIDIA 495.44
GPU:NVIDIA GeForce GTX 1060 with Max-Q Design
CPU:Intel Core i5-7300HQ @ 2.50GHz
Proton 6.3-7
Distro:EndeavourOS Linux (64 bits)
Kernel:5.14.15-arch1-1
RAM:8 GB
GPU Driver:NVIDIA 495.44
GPU:NVIDIA GeForce GTX 1060 with Max-Q Design
CPU:Intel Core i5-7300HQ @ 2.50GHz
ELDEN RING
Tinker Steps:Custom Proton: GE-Proton7-26-1
Performance:Significant Performance Problems
Getting ~30 FPS average compared to 50-60 on windows
Very low FPS, apparently the 1060 can't handle dx12 games due to hardware limitations, tried a bunch of launch options and proton versions, barely playable in this state
Custom Proton: GE-Proton7-26-1
Distro:EndeavourOS Linux (64 bits)
Kernel:5.18.9-arch1-1
RAM:16 GB
GPU Driver:NVIDIA 515.57
GPU:NVIDIA GeForce GTX 1060 with Max-Q Design
CPU:Intel Core i5-7300HQ @ 2.50GHz
Custom Proton: GE-Proton7-26-1
Distro:EndeavourOS Linux (64 bits)
Kernel:5.18.9-arch1-1
RAM:16 GB
GPU Driver:NVIDIA 515.57
GPU:NVIDIA GeForce GTX 1060 with Max-Q Design
CPU:Intel Core i5-7300HQ @ 2.50GHz
Rocket League
Strictly identical to Windows. Works perfectly out of the box, no config required
► Multiplayer
Overall (online):Excellent
Proton 6.3-6
Proton 6.3-6
SOMA
Native version works but didn't let me change gamma, so I switched to proton and it works fine out of the box
Proton 7.0-4
Proton 7.0-4