
De Kus
Published
VKD3D_CONFIG=force_static_cbv gamemoderun %command%
Even this aged game which still gets updates and vast workshop mods. Some mods caused a crash, but following the community forums that's a general issue and not Linux/Wine specific. In rememberance of good old times I gave this another couple of gaming hours and noticed no issues, I wouldn't remember being an issue years ago on a Windows 10 installation (general weak AI, frickle snapping of building parts, etc.).
The game runs flawlessly. I'm not aware of any restriction compared with a Windows installation.
VKD3D_CONFIG=force_static_cbv gamemoderun %command%
Tinkering was only done in attempt to improve frame rates. The game starts fine using default Steam's Proton as well.
The freezes are common enough to seriously hinder gaming experience, since every time you reset to your last (auto) save.
VKD3D_CONFIG=nodxr DXVK_NV_DEVICE_MEMORY_LIMIT=6656 gamemoderun %command%
Seamingly randomly the game's graphic freezes. Logs suggest a crash in the Vulkan driver.
Else I think the game runs pretty good. My GTX 1070 only slightly exceeds the minimum and the game is playable at medium/low settings @1440p. I doubt considering the used unreal engine 5 this would look much (more than the averge 10% fps) better on Windows. All in all this wrapping of DX12 via Vulkan drivers proofs to be promissing.