
Bober
Published
PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 gamemoderun mangohud %command% -nointro
Every time when opening the game I needed to change to fullscreen mode.
Sometimes game crashed when saving.
Highly recommend to play on Linux.
gamemoderun %command%
Had a bug that turns grass and dirt textures into some kind of green mirror, changing image scalling and/or image sharpness to 0% sometimes fix this. After playing some matches I now don't encounter this bug, so maybe it was fixed in some hotfix.
On most maps I played I had around 40 - 75 fps (capped), but on some I had around 15, don't know why, didn't investigate much, hope an update improves the optimization. My friend playing on Windows had the same problem, so I don't know.
Game plays alright, hope they iron out the bugs and improve optimization more. No big issues as of right now.
Default launch options (DXVK, VKD3D, Esync, Fsync)
Works perfectly on Wayland (wl-roots based dwl) via wine (on Xwayland, didn't test on the native Wayland driver). This game is brilliant and works great.
Games works OOTB, averaging on 50 fps on my PC (low/medium), no significant bugs. Really enjoyable game.
Default (DXVK, VKD3D, Esync, Fsync)
For about the first minute everything is loading so there is a stuttering, but it clears itself.
WINEDLLOVERRIDES="winhttp.dll=n,b" %command%
After playing for a few hours works slower, and needs a restart.
Game stutters when someone joins a lobby.
Wayland
I'm playing on Wayland using dwl with Pointer Constraints branch (which in a little time will be merged into mainline), this enables the ability for a game to grab and lock the mouse. If in game you can only move the mouse in the field of the screen, then you'll need to look this up.
Stutters
Without these lunch options I had a stutter around every 10 seconds, but after setting it up now stutters almost vanished.
Other launch options
I tried setting up the PROTON_USE_WINED3D=1
option, but resulted in black screen. Same with mangohud
.
Mods
I'm playing with a custom mod pack (around 50 mods) including MoreCompany, Brutal Company Plus, BepInExPack, LC_API, Skinwalkers, LethalLib etc.
Default
Cutscenes had max fps (75 is my monitor's) and the game had stable 40 (which was suprisingly good).
Enable DXVK, Enable VKD3D, Enable Esync, Enable Fsync
When streaming game on Discord.
When streaming game on Discord.
In around the second part of the game (solved by changing from Proton GE to Wine Staging 8.5).
Optimization
Some levels seem to be a few times more "heavy" (or less optimazed) than other, normal levels would have ~50 fps on ultra, and these "heavy" ones would have less than 10. "Solved" this issue by lowering the graphics options (which gave me +100 fps on every level, but you would see how fps cut in when entering these heavy levels).
Mangohud
Mangohud would sometimes only show up in the main menu.
Crashes
After second half of the game it would just straight up crash for no reason (logs say something about shading). Solved this by changing runner from GE-Proton7-41 to Wine Staging 8.5 (without E/Fsync).
Note
Didn't test it on Steam and with Proton Experimental. Launch options are for Lutris, for the Steam equivalents google is your friendo here.
Game's still borked, I hope they will add support.
mangohud gamemoderun %command%
I'm running it with XWayland.
Tried Proton Experimental, Proton GE 8-25, and Proton 8.0-4. Always ends up on the System Integrity Violation error.