
Sir Blacken[ITA]
Published
gamescope -W 1920 -H 1080 -f --force-grab-cursor -r 60 -- %command%
I suggest uncapping the in-game FPS and use vsync with gamescope otherwise the camera movement seems to stutter. (I tried without movement blur)
Just started, I'll keep updated if I find any problem/must-fix
Everything works out the box. Online not tested (yet) but I don't expect any problem.
I added this code settings at the end of the file SilentHill2/Saved/Config/Windows/ Engine.ini (It's inside your user's pfx -> save game folder) This disable some bad implemented effects and add the Frame Generation when enabling FSR 3 in the settings:
[SystemSettings] r.FidelityFX.FI.Enabled=1 r.SceneColorFringe.Max=0 r.SceneColorFringeQuality=0 r.motionblur.quality=0 r.Distortion=0 r.DisableDistortion=1
I added this code settings at the end of the file SilentHill2/Saved/Config/Windows/ Engine.ini (It's inside your user's pfx -> save game folder)
This disable some bad implemented effects and add the Frame Generation when enabling FSR 3 in the settings:
[SystemSettings]
r.FidelityFX.FI.Enabled=1
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.motionblur.quality=0
r.Distortion=0
r.DisableDistortion=1
Just use latest GE-Proton9-13. Works out of the box