
NerdByFate
Published
eval $( echo "PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%" | sed "s/2KLauncher\/LauncherPatcher.exe'.*/Base\/Binaries\/Win64Steam\/CivilizationVI'/" )
The FPS drops to unplayable levels in multiplayer (even in the lobby) unless you add the PROTON_NO_FSYNC=1 and PROTON_NO_ESYNC=1 launch options
There were some desyncing issues, but you'd have that if you were playing on Windows as well
I highly recommend using Proton over native. Native is several versions behind Windows, which means you won't be able to play multiplayer with people running Windows.
Even when I switched to Proton, I was unable to play multiplayer at first as "Internet" was greyed out (something about my 2K account not meeting the age requirement). Using launch options to skip the launcher fixed this (even though the launcher allegedly isn't a thing anymore...). Even though I could now play multiplayer, the second I joined/created a lobby the game would drop to 2-10 FPS. This persisted into the actual game. I fixed this by adding PROTON_NO_FSYNC=1 and PROTON_NO_ESYNC=1 into my launch options. Now the game runs pretty much flawlessly (well, as flawlessly as it runs on Windows anyway).
Error Message: "Host window timeout"
Launcher appears in status tray, error message appears, and then the game never starts.
Works great on Proton Experimental; stutters like crazy if you don't switch to Experimental.
Although there are a few cutscenes that cannot be played, none of these are especially important.
The game black screens upon starting a new game unless you remove, move, or rename all of the .wmv's in the sub-directories of "[Steam directory]/steamapps/common/TGAAC/nativeDX11x64/movie". After doing this, the game automatically skips these cutscenes and works properly otherwise. It should be noted that most of the adventure intro sequences and whatnot are not in this directory, and will still play.
Some people have noted missing textures, models, etc. I did not have these issues, but take note of my hardware/drivers. Your results may vary.