
GameOfPenguins
Published
protontricks 35140 mdx d3dx9 d3dcompiler_43 win10
Needs a bit more performance boost, or rather it's frame timing made more consistent. But the game is enjoyable nevertheless.
Frame drops and bad pacing which can be reduced by turning off vsync.
Shader caching took very long to start. Had to skip and then have it run to completion.
Once the FPS issue is solved, the game runs flawlessly except for occasional crashes (just 3-4 in my 20 hours of gaming).
Crackling only during the intro.
Might require to restart the game a couple of times till it runs properly. Once that is done, it was a fluid 60 maxed out (except Physx).
Crashed 3-4 times on me for some missing files.
If you put the device to sleep and wake after a couple of times, you might have to restart the game to stop the cracking sounds. This is universal however.
Have to use touchscreen to sign in to Microsoft account for the first time.
All games crashed occasionally after a couple of sleep cycles.
Speed ran through all the games and completed the campaigns. Game can sometimes crash so save after waking from sleep to prevent losing progress.
Definitely must play! Runs nearly perfect on proton linux.
Minor frame drops on heavy scenes. Mostly unnoticeable and runs similar to Windows
Crashed 3 times in 10 hours of usage.
For some reason turning off the controller vibration makes the game run a bit smoother for me.
Doesn't start up at all.
OOTB it simply stops running after a few seconds.
Game ran especially smooth on Windows. If at least the frame stutter was solved, it would be better.
On frame stutter, button press is unregistered.
Frequent stuttering if you are moving the character/camera. Revisiting the place has lesser stuttering. Frames can drop down to 15 or stay frozen for a few seconds. Uneven pacing of frames, so despite 60fps, it doesn't feel smooth sometimes. During this time, your button press isn't registered.
Audio still plays in the background while everything gets frozen.
Game runs flawlessly other than the occasional fame freeze.
Slow texture load on scene start. Becomes normal later.
Freeze frame on scene change.