
Vemacitrin
Published
Appears to work fine after an hour of play
Default "Fullscreen" option caused extremely blurry graphics (rendered at an apparent 1/4 resolution, then upscaled). Switching to "Fullscreen Window" fixed this.
Shows a big "▶" button floating in VR space. That's about it.
Plays well.
Sometimes the loading screen will crash. Usually this only happens after 2+ hours of playtime, although frequent alt-tabbing seems to make it happen sooner.
This game's all about being in sync with the music, so when the music sounds awful the experience turns sour.
Musical "stings" between sections in Area 5 (and during final boss fight) didn't play. Music playback furing final boss fight desynchronized in a unique manner, as some notes were queued up and played a beat late, sounding awful.
Only the left stick and "A" button worked on the controller (Steam-mapped Nintendo Switch Pro Controller). Pressing "Enter" to use special attack caused mouse to get stuck until Enter was pressed a second time -- I rebound that attack to Mouse4
Ran fine until the final boss fight. About 5 seconds into the fight, FPS tanked to 30-40 and stuttery, and the music sounded awful as beats were often missed causing notes to play late.
Locked up before playing outro cutscene
Only worked for me under Proton 3.7-8.