
TheNinetySixthBomb
Published
HELLDIVERS 2
Tinker Steps:Set launch options
--use-d3d11
Graphics:Heavy Artifacts, Missing Textures
Grenades and SEAF artillery shells are missing important textures by default. Esplecially for the artillery shells as the tips are colour coded by what they are. However this is fixed by adding --use-d3d11 to launch options.
Adding --use-d3d11 also seems to have given a slight FPS boost, however at the expense of terrain models updating as I run past.
Proton 9.0-4
Distro:Linux Mint 22.1
Kernel:6.8.0-71-generic
RAM:16 GB
GPU Driver:NVIDIA 570.169
GPU:NVIDIA GeForce GTX 1660 SUPER
CPU:AMD Ryzen 5 5600 6-Core
Proton 9.0-4
Distro:Linux Mint 22.1
Kernel:6.8.0-71-generic
RAM:16 GB
GPU Driver:NVIDIA 570.169
GPU:NVIDIA GeForce GTX 1660 SUPER
CPU:AMD Ryzen 5 5600 6-Core
Proton 9.0-4
Distro:Linux Mint 22.1
Kernel:6.8.0-71-generic
RAM:16 GB
GPU Driver:NVIDIA 570.169
GPU:NVIDIA GeForce GTX 1660 SUPER
CPU:AMD Ryzen 5 5600 6-Core
Proton 9.0-4
Distro:Linux Mint 22.1
Kernel:6.8.0-71-generic
RAM:16 GB
GPU Driver:NVIDIA 570.169
GPU:NVIDIA GeForce GTX 1660 SUPER
CPU:AMD Ryzen 5 5600 6-Core