
Krompus
Published
Chiv 2 finally works on Linux and Steam Deck with GE Proton! Graphics settings were low by default, give that a look. Medium seems fine.
eval $(echo "%command%" | sed 's/Chivalry2Launcher.exe/TBL\/Binaries\/Win64\/Chivalry2-Win64-Shipping.exe/')
Online works great, there was a bit of teleporting but that's probably just my wifi (I usually play wired on desktop)
Dark Souls Remastered runs perfectly on Linux through Proton. Be safe, friend. Don't you dare go Hollow.
The main branch currently runs without issue, amazing game! The beta branch with the new renderer displays only the void, unplayable.
The developer has eliminated previous issues with update 0.8.3, the latest public beta is running flawlessly on my system.
Intro video broken on stable Proton. Use Proton Experimental (test pattern), or use proton-ge-custom to view cinematics.
6.1-GE-1 GloriousEggroll
I have been running it on Linux for over 2000 hours, no issues. I've even got a Tux build! https://i.imgur.com/drIwVSD.png
The game is VERY laggy and low FPS only in the menu, to the point that you have to press and hold direction and confirmation inputs for about a second for them to register. Once the match starts, it runs great, almost seems a bit too fast: FPS consistenly mid 60s with no Vsync option.
Crashes at start screen / won't load on any other Proton version than 4.2-9, no crashes on this version though.
Runs perfectly out of the box with everything maxed. After the expected stutters during the first lap while the cache generates, it's just butter.
I set everything to highest quality and capped the framerate at 120fps (same as my refresh). It runs flawlessly. Minor slowdowns when it gets crazy, but still never dips below 60fps for me; very smooth!
Crashes during shader generation on latest Mesa, solved by using launch option force_gl_vendor=X.Org %command%
(you may need to delete shader cache). Thanks to Anonymous1157 on Github. https://github.com/ValveSoftware/Proton/issues/2842
SPAAAAAACE