
Waywocket
Published
Black screen on launch out of the box
Starting with "PROTON_NO_D3D11=1 %command%" fixes the problem
Native version doesn't correctly detect mouse position, so some buttons are impossible to click.
The game itself still feels a bit early-access - for example the list of controls only shows the keyboard bindings, even though the on-screen prompts are correct for a controller - but nothing Deck-specific. Overall I think this might actually be better suited to the Steam Deck than to a PC.
Game crashes on launch. Tried default proton, experimental, several old versions, and several GE versions.
6.21-GE-2 GloriousEggroll
Crashes every few minutes
DX12 doesn't work at all - only launches when using Vulkan
You can't save during the prologue and it's impossible to run the game without crashing for long enough to finish it. Tried '-ignorepipelinecache', along with 1) removing the sga_* files, 2) pre-creating them as empty files, and 3) pre-creating them and making them read-only. None of these things make any difference.
PROTON_ENABLE_NVAPI=1 DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3090" %command%
Videos just display as a white texture. I've read that for some games enabling shader caching will enable videos transcoded into a working format by Valve, but that didn't help here.
Default Proton and experimental both crash on startup.
DXVK_FILTER_DEVICE_NAME is non-optional even on a desktop with a single GPU - without it I think it tries to use llvmpipe so it's unusably slow.
With the latest Proton experimental, this now works out of the box - including videos - without needing any launch options.
Just pops up an error message claiming it needs VC++ and DirectX
Also tried in Proton experimental plus GE8-31 for good measure - same deal.
It always tries to launch on monitor 2 where it's very buggy, but once I managed to interact with it enough to put it in borderless mode it's now fine. This probably won't affect you if you only have one monitor or all your monitors are the same resolution.
Using the default Proton, cinematics don't have video, but they work with either GE or Experimental (and you aren't missing a great deal really anyway as they're very simple and all the information is in the voice-over).
Set the sticks to control the camera, plus bumpers or left trackpad to zoom. Configured ABXY. Uploaded community profile.
The game's UI in general is small and crammed in so there wouldn't really be room to scale it up. This is fundamentally not a game well suited to a small screen.
Proton Experimental needed for cinematics. Technically it works fine so long as you set all the graphics options to low (or can tolerate 15-20 fps), but at the end of the day it's a game designed to be played on a full size screen with a mouse. So long as you're prepared for that going in, it seems to work about as well as you could expect for this style of game.
Blurry text and UI
Native version doesn't respond to mouse or keyboard. Proton version works fine. UI is slightly blurry but that's probably just the game.
Runs on high at almost a solid 30fps but with occasional brief loading stutters. Haven't tried higher frame rates but you'd probably have to drop down to lower settings to get it consistent.
Past the first area, performance is a bit worse. Medium gives a stable 30fps but I doubt you'd get 60 even on low. It drops quite a bit in recon mode. Given the slow-paced gameplay, I personally don't find it detracts from the experience, and I'm finding it very fun on the Deck.
Using default Proton some of the videos were just test patterns, and I experienced one crash when moving the mouse back and forth between options. With Proton experimental it's flawless so far after playing for an hour or so.
Works perfectly so far
Just run through the tutorial, but so far it's been flawless for me.
Crashes on startup
Tried using the default Proton and 7.0-6
Absolutely unplayable
Test pattern where I think you're supposed to see the person you're talking to
Fullscreen is glitchy, sometimes locks up on alt-tab, only a 4:3 aspect ratio really works (probably not a Proton issue given the age of the game)
Menus are painfully difficult to interact with. Keyboard works, but badly. If you forget for a moment and try to use the mouse, you'll probably make the game lock up - this is something that happens whenever you look at it funny. Joystick is detected in the game settings, but doesn't respond in any way.