
Rico
Published
Doesn't Launch
OPENSSL_ia32cap=~0x20000000 %command% -noEAC
On trying to launch for first time, gets stuck on running UE4 install script. On closing and restarting Steam, game will not start: appears as "running" according to Steam, but neither window nor game process start. Strangely, it changes Steam's icon in System Monitor to that of the game. Tried with and without launch options.
WINEDLLOVERRIDES="ddraw.dll=n,b" %command%
Download CNC-DDRAW from here: https://github.com/FunkyFr3sh/cnc-ddraw
Extract it into the game's folder (to find it, go to the game on Steam and go to Manage > Browse local files; should be in ~/.local/share/Steam/steamapps/common/Command & Conquer Tiberian Sun), replacing all same-named files. Edit ddraw.ini according to your preferences: I set the resolution to 2560x1440 and the renderer to opengl, and set to open windowed rather than fullscreen.
Menus didn't work properly at all without CNC-DDRAW, but again works fine with it installed.
Absolute slideshow without CNC-DDRAW, but works fine with it.
Resolution jumps back to 800x600 in pause menus (not in title menus for whatever reason), but it returns on unpausing the game.
Fails to Launch
DXVK_ASYNC=1 WINEDLLOVERRIDES="dinput8=n,b" %command%
Doesn't launch. Tried various launch options, even hex-edited exe according to a common fix for the Windows version not launching, but no dice.