
Jerrynicki
Published
ASTRONEER
Platinum
I was able to run the game on medium settings with 60 fps and a few lag spikes here and there. Aside from that, the game runs perfectly fine without any tweaks.
Distro:Ubuntu 18.04.1 LTS
Kernel:4.15.0-45-generic
RAM:16 GB
GPU Driver:NVIDIA 390.77
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:AMD FX-6300 Six-Core
Distro:Ubuntu 18.04.1 LTS
Kernel:4.15.0-45-generic
RAM:16 GB
GPU Driver:NVIDIA 390.77
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:AMD FX-6300 Six-Core
No Man's Sky
Platinum
Works perfectly out of the box. It runs a tiny bit slower than on Windows (I get about 5 FPS less).
Distro:Debian GNU/Linux 10 (buster)
Kernel:4.9.0-9-amd64
RAM:16 GB
GPU Driver:NVIDIA 418.74
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:AMD FX-6300 Six-Core
Distro:Debian GNU/Linux 10 (buster)
Kernel:4.9.0-9-amd64
RAM:16 GB
GPU Driver:NVIDIA 418.74
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:AMD FX-6300 Six-Core
Planetbase
Gold
The game runs with about the same performance as on Windows, you just have to paste the standard Windows fonts into [prefix]/windows/Fonts or else all text will be invisible.
Distro:Ubuntu 18.04.1 LTS
Kernel:4.15.0-45-generic
RAM:16 GB
GPU Driver:NVIDIA 390.77
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:AMD FX-6300 Six-Core
Distro:Ubuntu 18.04.1 LTS
Kernel:4.15.0-45-generic
RAM:16 GB
GPU Driver:NVIDIA 390.77
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:AMD FX-6300 Six-Core
SCP: Secret Laboratory
Tinker Steps:Custom Proton: 5.9-GE-8-ST
Proton-5.9-GE-8-ST GloriousEggroll
Input:Lag
Input is laggy when using the default DirectX graphics. Setting it to OpenGL fixes it
► Multiplayer
Overall (online):Excellent
Overall (local):Excellent
Custom Proton: 5.9-GE-8-ST
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.8.0-3-amd64
RAM:16 GB
GPU Driver:4.6 Mesa 20.1.9
GPU:Radeon RX Vega
CPU:AMD Ryzen 5 3600 6-Core
Custom Proton: 5.9-GE-8-ST
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.8.0-3-amd64
RAM:16 GB
GPU Driver:4.6 Mesa 20.1.9
GPU:Radeon RX Vega
CPU:AMD Ryzen 5 3600 6-Core