
fuunkaosekai
Published
RADV_PERFTEST=gpl MANGOHUD_CONFIG=fps_limit=40,no_display mangohud %command%
GE-Proton7-49. About 15 hours play time now.
I basically followed this previous report, but instead of using steam provided fps limiter, I followed this guide to manually limit the game to 40fps. This works even on external monitor.
My Graphic setting: Overall medium, motion blur off, vsync off, no fps limit, FSR 2.0 balanced with maximum sharpness. With this setup I can get steady 40fps most of the time, and might drop to 30 depending on the current scene, but I didn't notice the game drops below 30.
Personal preference: changed brightness to maximum, otherwise it's hard to see anything in cave or when game time is at night
RADV_PERFTEST=gpl MANGOHUD_CONFIG=fps_limit=40,no_display mangohud %command%
GE-Proton7-49. About 20 hours play time now. Using the same tweaks as said in the previous report except that I changed graphic settings back to low, because the fps drops significantly once you unlock flying with medium setting. With low setting I feel the game can maintain steady 40fps most of the time now.
Hair rendering looks a bit weird, but doesn't affect any gameplay
GE-Proton7-43. Finished DLC story (The Kaito Files). Medium graphic setting with FSR2 turned on, played in 720p. Overall the game can maintain 60fps, sometimes moving between 40~60fps in town (especially in town random battles), but not to a point that it would affect gameplay.
GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command%
Credit to Swish's report for discovering this launch option. By using this launch option and Proton GE (I use 8-8), the audio in cutscenes for X4 will play without the need of using protontricks to install wmp11.
GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command%
Use GE-Proton 7-55 with launch options to get audios in videos.
Newer Proton or GE Proton versions have some issues:
- Proton 9: No audio in videos
- GE-Proton 8: The game won't launch, I've tried 8-32, 8-28, 8-22, 8-8, none of them work even though 8-8 works in my Steam Deck. Seems related to what is saved in config.ini according to other's report.
- GE-Proton 9: Tried 11. Can launch the game, but the launch option no longer works, so no audio in videos.
GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command%
Credit to Swish's report for discovering this launch option. By using this launch option and Proton GE (I use 8-8), the audio in cutscenes for all games will play without the need of using protontricks to install wmp11.
GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command%
Use GE-Proton 7-55 with launch options to get audios in videos.
Newer Proton or GE Proton versions have some issues:
- Proton 9: No audio in videos
- GE-Proton 8: The game won't launch, I've tried 8-32, 8-28, 8-22, 8-8, none of them work even though 8-8 works in my Steam Deck. Seems related to what is saved in config.ini according to other's report.
- GE-Proton 9: Tried 11. Can launch the game, but the launch option no longer works, so no audio in videos.
Videos in ZX games has no audio
GE-Proton7-43. No fps drops as previously reported in Proton 6.x. Movies in ZX games play out of box but no audio.
I tried protontricks 999020 wmp11
but then the game cannot run because it couldn't locate wmvcore.dll
. Looks like we need to install a Windows Media Player version with x64 dlls, but I suppose that's currently not possible.
Works out of the box, except video cutscenes in ZX games have no audio, but can workaround by manually converting wmv audios in game files.
Video cutscenes in ZX games have no audio
GE-Proton7-43: Works out of the box, no fps drops reported in Proton 6 versions, except audios don't play in video cutscenes in ZX games.
Existing mf or wmp11 tricks don't work for me, the only workaround I found is to convert audio in the source wmv files with ffmpeg, with bash command like
ffmpeg -i mov01.wmv -vcodec copy -acodec libopus -b:a 48000 mov01.wmv.mkv
and manually renaming it afterwards.
Movies are located in nativePCx64/RZZC/ZX/DATA/vx
and nativePCx64/RZZC/ZXA/DATA/vx
in the game folder.
I created a script to batch convert all movies in this game.
GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command%
Credit to Swish's report for discovering this launch option. By using this launch option and Proton GE (I use 8-8), the audio in cutscenes for ZX and ZXA will play correctly. No need to manually re-encode movie files like I mentioned in my previous reports.
Played about 2 hours, having constant 60fps.
If using external monitors (1080p up), set upscaling method to "linear" is enough, since this is a 2D game. Using FSR won't do much and will consume extra CPU, which causes some fps drops in my testing.