
Nicell
Published
Custom Proton: GE-Proton9-26
Custom Proton: GE-Proton9-26
Custom Proton: GE-Proton9-25
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Custom Proton: GE-Proton9-25
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Custom Proton: GE-Proton9-25
Custom Proton: GE-Proton9-25
Custom Proton: GE-Proton9-25
Custom Proton: GE-Proton9-25
NEO: The World Ends with You
I played through the game without problems, only issue was that the game froze after finishing the credits. Windows solved this temporarily.
Tinker Steps:Switch to experimental
Audio:Crackling
Graphics:Other
the fps changed to unlimited on each startup when choosing 60fps instead of Vsync
credits issue happened to me on Proton experimental and v9
Proton Experimental
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Proton Experimental
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Nikoderiko
Game run perfectly out of the box. I was able to play it with highest graphic settings in 4K with 144Hz easily.
Tinker Steps:Custom Proton: GE-Proton9-25
Custom Proton: GE-Proton9-25
Custom Proton: GE-Proton9-25
Ratchet & Clank: Rift Apart
Tinker Steps:Custom Proton: GE-Proton9-25, Set launch options
SteamDeck=0 gamemoderun %command%
Changing Frame Rate Generation to AMD FSR helped a lot for stable fps.
Custom Proton: GE-Proton9-25
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Custom Proton: GE-Proton9-25
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
The Last of Us Part I
Tinker Steps:Custom Proton: GE-Proton9-26
Graphics:Other
Random texture pop outs & pop ins (rare)
Significant Bugs:
The game crashed two times during playthrough.
Let the shaders compile first when you're in the game menu, otherwise there will be audio and fps issues. Try different launch options if the game doesn't start.
Custom Proton: GE-Proton9-26
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Custom Proton: GE-Proton9-26
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
The Last of Us Part II Remastered
After some tinkering the game runs smooth like butter on my specs, stable 72fps on 4K res on high graphics settings
Tinker Steps:Custom Proton: GE-Proton9-27, Set launch options
SteamDeck=1 PROTON_USE_NTSYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 PULSE_LATENCY_MSEC=60 %command%
Graphics:Other
shadows are broken for me, changing to low res shadows fixed the issue, game still looks beautiful though. Also DLSS works better than AMD FSR for me here than in TLOU Part 1
here's some more information about my graphic settings:
- changed upscaling to DLSS
- deactivated NVIDIA Reflex low latency (heavy lag otherewise)
- no frame generation (looks broken otherwise)
- no dynamic upscaling
- set VSync to half the refresh rate (144Hz display -> 72fps)
- set fps limiter to 72fps
- high graphics settings
- set shadows to low
- set texture quality to mid (prevent too high VRAM usage)
- (experimental, optional) reduced 270W to 190W with GreenWithEnvy on my 3070, gets too hot for my likings otherwise
Custom Proton: GE-Proton9-27
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz
Custom Proton: GE-Proton9-27
Distro:Linux Mint 22.1
Kernel:6.8.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 550.120
GPU:NVIDIA GeForce RTX 3070
CPU:Intel Core i9-9900 @ 3.10GHz