
GhastlyOatmeal
Published
Native and Proton versions do not work
Native never launches and launching with proton throws a javascript error.
Aside from saving the game taking forever the game is perfect, however the constant delays from saving impact the experience greatly.
Manual and autosaves take an unreasonable amount of time on linux compared to windows.
Set Proton to 7.0-5, using GE on this game results in the game taking longer to load and saves taking about a 1-2 minutes to complete.
There are no issues with Proton 7.0-5, works same as native windows, GE causes issues with this game.
Proton-6.10-GE-1 GloriousEggroll
6.10-GE-1 GloriousEggroll
6.10-GE-1
Game has a chance to crash in multiplayer when caught by the lunch lady.
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 gamemoderun %command%
Running game without launch options results in significantly slower preformance and stutters.
Without the launch options I was getting ~50-60FPS on medium settings and Ultra Performance DLSS with stutters.
With launch options performance increased to steady 144FPS at ultra settings and Quality DLSS with no stutters.
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 gamemoderun %command%
Without setting launch options NVIDIA DLSS settings are not available resulting in decreased performance but may still be acceptable depending on hardware and resolution.
Ray tracing does not appear to be supported right now, also no NVIDIA low latency settings, but that may be an NAPI limitation and not an issue with the game itself.