
SNEGKI
Published
DXVK_ASYNC=1 gamemoderun %command% --use-d3d11
Have to manually set "fullscreen = false" in user_settings.config for the game to launch
- Cannot launch in fullscreen
- Sometimes freezes when alt-tabbing back in
- Borderless windowed mode shows a line of white pixels around the border of the screen
Minor issues but nothing that stopped me from playing it every day since purchase
DXVK_ASYNC=1 gamemoderun %command%
Texture issues
- Extreme issues where textures break and either permanetly stay like that or rapidly flutter
- Minor issues where textures briefly stretch and snap back
Occurs most often in World Tour mode, which would also cause the game to freeze, and improves once subsurface scattering is disabled and the internal rendering is changed from 5 to 4. Even with these changes the problem still occurs semi-frequently in Fight Hub, and World Tour is effectively unplayable.
Freezes and crashes
Graphical glitches are often accompanied by the game freezing/crashing soon after.
I've been able to play ranked quite happily, and if that's all you care about you can definitely play it, but not being able to play World Tour and get outfits is a bummer.
gamemoderun LD_PRELOAD="$(echo $HOME)/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so" %command%
Note: Issue is not specific to SF6
- Occasionally fails to launch after a recent NVIDIA driver update, with errors relating to failure to create DX11 device. Resolve by clicking OK and launching the game again. This will likely be fixed in a future NVIDIA update.
Recommended tinkering
- Enable Steam overlay by including LD_PRELOAD="$(echo $HOME)/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so" in your launch options (or by launching Steam from the commandline)
- Fix texture issues by using dconf editor to enable the org.gnome.mutter experiment features: scale-monitor-framebuffer, variable-refresh-rate, & xwayland-native-scaling
Recommended in-game settings, not specific to Linux
- Set Graphics > Input Delay Reduction to On
- Set General > Other Settings > Shader Warming on Startup to Perform
gamemoderun LD_PRELOAD="" %command%
- NVIDIA issue not specific to SF6 | Occasionally fails to launch after a recent NVIDIA driver update, with errors relating to failure to create DX11 device. Resolve by clicking OK and launching the game again.
- Steam overlay does not activate. Can circumvent by launching Steam from the commandline, or by changing LD_PRELOAD launch option to LD_PRELOAD="$(echo $HOME)/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so". Not recommended permanently as it seems to introduce performance issues during online play.
Recommender tinkering
- Enable Steam overlay by launching Steam from the commandline or including LD_PRELOAD="$(echo $HOME)/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so" in your SF6 launch options. Seems to introduce performance issues during online play, so only use it temporarily or launch Steam from the commandline.
- Fix texture tearing issues by enabling the org.gnome.mutter experiment features: scale-monitor-framebuffer, variable-refresh-rate, & xwayland-native-scaling
Recommended in-game settings, not specific to Linux
- Set Graphics > Input Delay Reduction to On
- Set General > Other Settings > Shader Warming on Startup to Perform