
Posihdun
Published
VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 VKD3D_SHADER_MODEL=6_6 %command%
please look at this thread... took a lot to get this game running with the arc b580 in a linux env.
VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 VKD3D_SHADER_MODEL=6_6 %command%
this thread has all the work I did to get the game to run with arc b580 in a linux env
Tried various protons and with/without launch options, game throws dx12 error.
DXVK_ASYNC=1 VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 VKD3D_SHADER_MODEL=6_6 MANGOHUD=1 %command%
"DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument."
I had issues with mesa 25.0.3 and found online mesa 25.1-rc1+ can run the game. Issue I was able to compile the driver for a 64 bit machine and not a 32bit machine. GPU topology fails and game performs poorly.
MANGOHUD_CONFIG="cpu_temp,gpu_temp" VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_3 VKD3D_SHADER_MODEL=6_7 MANGOHUD=1 %command%
Took a while and a lot of trail and error. I found that Intel fixes a ANV issue that stops the directx 12 error with mesa3d 25.1+
Also found that I needed to up my shaders for the game to launch.
MANGOHUD_CONFIG="cpu_temp,gpu_temp" VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_3 VKD3D_SHADER_MODEL=6_7 MANGOHUD=1 %command%