
Kazeno
Published
tried default, hotfix and experimental versions of proton, with or without arguments, did not wok
gamemoderun %command% --use-d3d11
symlink my ~/.steam/steam/steamapps/compatdata to the install disk (new disk for steam)
ln -s /home/[username]/.steam/steam/steamapps/compatdata/ [path/to/disk]/SteamLibrary/steamapps/compatdata
white borders on borderless and fullscreen
often faulty cursor grabbing but not always (like sometimes while running)
after symlink due to new disk this worked very well out of the box, exept cursor grabbing. also running a 90fps at max setting native rendering but was expecting a bit more given my build.
game consistently crashes after a few minutes
games always crashes after a few minutes
games always crashes after a few minutes, except during the initial cutscene and first gameplay phase
runs very well but after a few minutes, the games crashes my WM (hyprland), and i'm sent back to my display manager greater. when i reconnect to my user i have no sound.
-dx12
lighting artifacts without -dx12
, no artifacts with
input lag and detection was not constant, could be due to bleutooth. wired connection worked fine, except when not detected.
mapping is an issue with the game itself, i had the same issue in 2022 with windows.
No performance drop with dx11 even at 200% resolution scaling, 165fps constant. huge drop under dx12 with big stutters sometimes (amd gpu not great for ray tracing), max 45fps.
with a nvidia gpu or 9000 amd gpu it should be fine on dx12. but dx11 had a lot of heavy lighting artifacts (squares flickering on reflective surfaces). i would not recommend without using dx12, and you need a really beefy gpu as dx12 means raytracing in ths game.