
faith
Published
After installing corefonts into game prefix, everything seems to work fine. Performance could be better, but I'm unsure how it runs on Windows. Without corefonts no menu items are rendered.
Performance is really bad compared to Windows, also my DS4 controller is not being picked up.
The lower performance compared to Windows version makes any competitive play impossible.
Anti-aliasing doesn't seem to be working
DualShock 4 not detected
Framerate makes game unplayable, including D9VK.
Performance is not great, but it's playable. Shader compliation stuterring also isn't felt too often, but areas with heavy volumetric lightning just kill the framerate.
Game works, but when traversing the world there are MAJOR framedrops, making game near unplayable at times.
This patch (developed by me) fixes the game's launcher and allows to save settings and install mods.
https://github.com/valters-tomsons/DayZLauncher-UnixPatcher/
Some mods will cause the game to crash
By default, the game's launcher in Proton does not support installing mods and does not save settings.
Cloud saves work, in-game networking doesn't. Works not a bit worse than on Windows, beside occasional shader compilation stutterring.
Game used to run perfectly (including online etc.), but now it suddenly crashes on startup. Could be something to do with a native linux version coming out later this year...?
Aiming feels sluggish even when shaders have completed compiling
Uplay overlay can't dissapear.
Punkbuster
FPS can get under 30.
For multiplayer, get GloriousEggroll's Proton or it won't work. UPlay overlay doesn't work, so a friend must join your lobby.
Other than initial crash, game works flawlessly.
Game crashed in the initial main menu. I fixed it by running game with Proton-GE-8 once, let it crash and switch back to Proton 5.13-1
Performance seems okay, aside from shader compilation stuttering. Online mode works only with 3.7-8. Wine crashes when trying to quit the game, also can't seem to access second monitor while game is running in any display mode (fullscreen, windowed etc.) Mouse seems floaty thought, not very comfortable to play.
With 3.16-6 and "steam-native" multiplayer functionality is 100% working. Game exits without wine crashing. No crashing was observed. Although, performance is sub-par and generally 50% slower of what I observed running on windows.
Performance is close to when running on Windows. To get multiplayer working, you need gnutls <= 3.0 and be running steam-native. No crashing or texture corruption etc. Only issue seems that you can't move the mouse outside of the game window.
After a few hours, performance randomly drops very heavly, can be resolved by restarting the game. After changing any graphics settings game must also be restarted because everything starts to flicker.
Started and runs just fine without any tweaks, including controller support.
DS4 over bluetooth does not work, but wired works as expected, including PS4 button prompts, vibration etc.
Seems like there are always shaders to compile and stutter.
Performance seems fine, but game crashes to desktop after a couple of minutes. Crashes seem to be less frequent when disconnecting controller, but frequent enough for game to be unplayable.
Works nice aside from some rare texture artifacts which can be resolved by reloading from checkpoint.