



The game feels like it's built for the deck! It ran at a steady 60 fps throughout my gameplay, with a few minor drops when the forlorn puzzle animation played (it didn't impact my experience at all, because it was just a short transition). I haven't changed any of the graphical settings, but I'll list them here for reference purposes:
- Resolution: 1280x800
- Window Mode: Fullscreen
- Graphics Quality: High
- Antialiasing: Low
I highly advise you to give this one a go, as it's beautifully designed and it plays very well on Valve's handheld.

Reinstalling the game from Arch Linux package Steam instead of installing it from Flatpak Steam.
Audio was borked when game is installed under Flatpak install of Steam, when the game was installed under Arch Linux package install of Steam has no issue.
I know it's getting confusing including myself who writing this.
There's some workaround for Flatpak installed steam when Audio was totally missing too. Seems copy the file with terminal do justice. for detail, I'd recommend check out other people's report in here.
There is microstuttering at 3440x1440 resolution. FPS drops occur even though Steam shows a stable 60-120 FPS. I'm not sure if this is a Proton issue or a problem with the game itself, but it’s not significant enough to prevent playing and enjoying the game.

If I wanted a longer session, I would drop the screen's refresh rate to 30-40Hz.
Can be played at up to 60 FPS. Around 2 hours battery life if playing at 60FPS (on a 2.5YO Deck).

Só foi necessário selecionar manualmente a versão do Proton (9.0-2) e funcionou perfeitamente, sem intervenção adicional.
Depois de selecionar o Pronto estável nas propriedades do jogo, mais nada foi necessário para jogar.

Initially, there was no sound at all apart from the inital logo screen. To fix this, go the game directory, open a terminal and execute ln -s "The Last Campfire_Data/StreamingAssets"
. This creates a symlink to the assets folder for the missing sound files. While I don't know why sound stopped working initially, since doing this I've had zero problems.
Again, necessary fix by creating a symlink in the game's directory: ln -s "The Last Campfire_Data/StreamingAssets"
Without tinkering, if the audio is missing, the game looses a major part of its charm since both the music as well as especially the narration are key to the experience.

Linked audio files to correct directory, as explained in a previous user's protondb report
Explained further in a previous report, most audio is not in the correct place in the game directory by default
Minimising/switching window completely borked the graphics rendering the game unplayable, forced to relaunch
As detailed in a previous user's report, you may need to link the game's audio to the game's root folder. By default it is in The Last Campfire/The Last Campfire_Data/StreamingAssets, but music and sfx won't play unless it is referenced in the root folder.
Also, any kind of situations involving me minimising the game rendered the game unplayable due to a graphics bug of some sort.
As for the actual game, it ran perfectly fine and was very smooth.

Jogavél
Necessário saber que o jogo exige uma gtx 480, usei uma gtx 550ti, assim comum encontrar FPS abaixo 30.

O jogo executa perfeitamente bem
Jogabilidade Fluída; resolução FullHD; gráficos no máximo -> resultado ~60FPS

Completely flawless experience. 100%ed with no issues.
Worked flawlessly without any tinkering
Works perfectly throughout the game
I've completed the game without issues using Proton 8.0-3

Fun little puzzle game!
Finished game with no issues
Works perfectly fine
Worked perfectly out of the box
Starts well
Played with Proton 7.0-6
Works perfectly out of the box
Works out of the box, looks good, runs well. An excellent "reclining on the sofa with your deck" game
40hz, 40fps
Runs perfectly out of the box
40hz and 40fps

The demo ran perfectly.
Dualsense over Steam Input worked perfectly as well.
Game plays flawlessly, recommend.
40hz mode and 40 fps limit
Works great out the box from start to finish
Encountered one or two minor gameplay bugs, but I don't think these were because of linux.
No audio after the initial splash screen. Added symlink mentioned in earlier report to fix problem.
The game looking for audio files on wrong directory, so you need to use symbolic link to fix missing audio problem.
cd $PATH_TO_STEAM_DIRECTORY/steamapps/common/The\ Last\ Campfire/
ln -s The\ Last\ Campfire_Data/StreamingAssets/ .