


gamemodrun %command%

Changed Proton to Experimental, but should work on 9.0-4

super
fonctionne parfaitement bien - fluide. RAS

Joystick movement being inaccurate
You quite literally can't get past a certain part of the game because of how inaccurate the controls are the game will ask me to swipe left on the joystick in slow motion and it will either not detect it at all or it'll just say it was the wrong direction.
The rest of the game runs and plays perfectly but I've noticed as well the joysticks are decently unresponsive even in normal gameplay I'll try to turn my character right or left and it takes a bit of time another thing if you're doing a swipe action when trying to get out of a seat or put something on a table it goes incredibly slow the only possible way to get it to work is if you swipe really fast.

Game runs perfectly despite issues with controls the game will often be innacurate with joysticks/trackpad
Game detects different movement from joysticks
Issues with the joystick include moving extremely slow in game and detecting completely different input

Noticable Textures flashing in certain scenes.
Game did crash after a cutsceen once.

- 30fps
- CPU 6W
- GPU 500MHz

Game works fine out of the box, though controls are vague. Gyro and stick movements are funky and quite often don't give a desired outcome.

Surprisingly smooth, around 30 fps on this integrated graphics setup, which is about what I could expect given all the effects.
Certain parts of the game have slightly flickering textures. Things like wall decals and clothing clipping in and out. Very minor.
Picks up local DS4 contriller and remote xbox controller just fine, remote play works very smooth in this game.

Limited 10w

Controllers worked as expected, in-game framerate limit set to 60 FPS, visual quality set to "High".

Right stick control is quite finicky
The game runs at a stable 60 fps in 95+% of the cases. There were a few instances where it dropped to 40-50, but I didn't feel it needed any tweaking.
As others have mentioned, the right stick control is rather inconsistent. Sometimes it works nice, sometimes it doesn't. Overall it's fine. You don't need a precise control over it.

Game runs perfectly fine though the entire gameplay
Played it so far for 20h+ or so and went through some endings, works perfectly fine

This game is so fucking awesome
Nothing is need to run it. Just install and enjoy.

Game ran perfectly without any issues. Arch Linux Manjaro
Game goes into blackscreen once, after finishing one mission. everything else so far so good
Works flawlessly so far

Todo correcto
Completamente jugable.

DXVK_ASYNC=1 %command%
It was hard to heal somebody with my controller so I used a keyboard for that type of events instead.
My hardware is not for that kind of games. There was sometimes 5 FPS, but in general the game is playable.
Tinkering is not required. During the game I read that somebody used this command, then I tried it and noticed that it gave me slightly increase of FPS. So then I was playing with this command.

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Hiç sorunla karşılaşmadım

Set 30fps mode in game.
Right stick using the default control scheme (Steam Controller) was really inconsistent. I could move the character around find but moving the camera, responding to QTEs was all over the place.
Game is CPU intensive no matter the resolution or graphical settings. Even at unplayably low resolutions the CPU was still at 6-7W when standing still while GPU was ~1W.

Straight-forward to run, but stutters may ruin the experience a bit. Use DXVK_ASYNC=1 %command% to fix the most aggressive stutters.
DXVK_ASYNC=1 %command%
Stutters due to shader compilations. Use DXVK_ASYNC=1 %command% to fix it.
Great experience in general
Just play the game!
Works out of the box
The game works as intended. I didn't encounter any issues during gameplay.
Runs perfectly out of the box with default Proton
Messed up analog controls makes this near unplayable. This game should not have the verified status.
40hz
Right stick is goofy. It either doesn't respond or stops responding half way a motion. This makes playing as Adrian and doing some QTE's near impossible.
Some performance drops in some areas with default settings. 40hz works smooth.
Finished game without issues
Played with dualsense controller. Even the motion controls were flawless.
Right analog stick/trackpad input is broken making controlling Aiden frustrating, and some of the QTE's infuriating.
Right stick and trackpad inputs are broken. Horizontal input randomly cuts out or inverts
Gave up and made a profile to map controller to KB/M. Not sure how this game got verified.
This game generally runs flawlessly on linux without doing any tinkering. It's pretty much plug and play for me.
Sometimes, there is a slight stutter when switching between the pre-made movie animations. The game was smooth throughout the main gameplay though.
Works almost flawlessly
Slight lag spike when loading into new areas. Bare in mind this could just be because I'm playing off a HDD.
Funciona perfeitamente
Não tive nenhum problema ao iniciar o jogo, tudo foi usado conforme os padrões da Steam.

The demo runs perfectly fine
I dont own this game but i have played the demo and it just worked
The game control are globally quite bad but I think this is just linked to the game. This is a QTE game. Other than that, works perfectly
Limited frame rate to 30, lower Power to 8W
An easy graphics showcase for the Steam Deck. Story is meh for me. Kind of like a hollywood blockbuster movie. But played well enough.
For some reason, the steam deck prefers the official layout for PS4 controllers. It worked fine with that layout. But I preferred theofficial steam controller layout instead. It had better haptic presets for me.
30FPS lock with Steam's performance menu. Expect around 2 to 2.5 hours of battery life at maxed out graphics settings.
Another thing well worth pointing out is that the game has native steam input support. It also takes advantage if gyro controls a lot.
Works well, rare minor stutters, 1440p ultrawide
Works well (besides some weirdness with the controls and camera, but it's not because of Linux), played the whole game, mouse+keyboard.
Had some minor stuttering, mainly when loading new level or moving to a new location. Not even sure if it's Linux-specific. Switched to Proton GE as was recommended, but I think it did not make any difference. Anyway these stutters were quite rare, so it was not a problem.
Audio worked fine, did not need the fix mentioned here. Maybe because I use Pipewire.
gamemoderun DXVK_ASYNC=1 WINEDLLOVERRIDES="xaudio2_7=n,b" %command%
At first: You will need a Feral gamemode (just for this game to make a game process high-priority and get stable 60 FPS)
So, what you need after installing gamemode to make this game run well:
- Install protontricks
- Launch commands in terminal: protontricks 960990 shell winetricks
- Install: .NET 3.5 After that install .NET 4.5.2
- Set configuration to Windows 10. (in "run winecfg") Or windows 8/8.1.
- If you are using alsa as your audio driver (like I do), set config through winetricks to "sound=alsa"
- If you have sound issues Install this dll's: xact_64
- Install (not required, but I got stutters off by doing this) dxvk (default version)
- Set the runtime Steam settings as mine: gamemoderun DXVK_ASYNC=1 WINEDLLOVERRIDES="xaudio2_7=n,b" %command%
- Enjoy no-stutter game.
Dialog audio just was broken. Set your protontricks for game to YOUR audio system, paste WINEDLLOVERRIDES="xaudio2_7=n,b" (may work from the box). If it doesn't work - go to my description instruction and install all from it, leave wine dll overrides as I said earlier.
Wrote down in the description on how to fix sound and stutters
Crash when fighting bosses at Laboratory. Don't know how to fix that, but I guess this happened just cuz of my overall pc instability(1 stick of RAM, overclock etc)
Read my instruction and I hope, that u'll have a good experience playin' this game. Thanks for your appretiation, if I helped you.
WINEDLLOVERRIDES="xaudio2_7=n,b" %command%
Fixed by applying startup parameters WINEDLLOVERRIDES="xaudio2_7=n,b" %command%