


runs fine
after first launch, only a part of the screen was shown. Pressing Alt + Enter once (to go fullscreen) made the menu usable, so changing resolution was no problem after this.
other than the mentioned first launch display bug there was nothing else to report.

reduced cpu wattage

I've completed the game with Proton 8.0-3 without major issues (just the initial fullscreen setup as described below)
The game's default resolution is 720p and the initial rendered window matches that resolution and can't be manually resized unless via in-game settings. That is not a problem for 720p displays, but for 1080p or higher you are not able to see the in-game settings properly (it seems the rendered content matches your resolution while the window doesn't and it is not resizable). I had a hard time trying to save the game settings, so the window would be properly resized to full screen at 1080p. Not sure if it is a Proton or game bug since I haven't tested it on Windows to compare.
Runs great on deck. Very few slight hiccups at points where it seems to be loading another area or saving. Nothing that hurts gameplay.
Battery seems 3 to 4 hours? I only played around 1 hour so far but I dropped textues to MED, didn't notice a visual difference, will see if it improves battery. Also it defaults to very bright, I dropped it a bit.
Have to see if there are other changes for better battery performance.
Finished the game on the steam deck, changed nothing. Worked flawlesly

Some stuttering when transitioning to larger areas

One crash during gameplay. After restarting the game, the same sequence worked fine.
Works fine on SteamDeck
Worksperfectly fine out of the box.

works fine
pressing alt+enter or f11 fixes the issue with the fullscreen
Played through the full game to 100% completion after changing graphics settings to DX11.
On first boot, window was in a corner with parts of screen missing. Alt-tab got it to a fully-viewable window which let me change the settings. Fullscreen only worked for me by activating DX11 instead of DX9. After changing to DX11 the game ran flawlessly.


Running at 184 fps without any DX11 issues


Plays flawlessly save for some stuttering related to shader compilation

Only the top left quarter of this screen shows the game... unable to change the resolution or anything to make the game playable.

I does go full screen and I cant figure out how to change the resolution. I do not know how to try those three options of using wine d3d11 or Disabling Esync or D3d11

Launch with -windowed and switch to DX11, then activate native fullscreen. In DX9 mode it doesn't work in native fullscreen at all, also there are textures missing. DX11 seems to work great. Tries to install .net framework on every launch.


virtual desktop used - csmt off - dx9 mode tested



Can't get it to run fullscreen, windowed mode only
