


works out of the box awesome game

Runs well. Game is verified. Only tested in 1v1s, so you might have to up TDP if more players.
8W, locked 60fps, allow tearing, framelimiter off. Allow tearing ON and limiter off should give best input lag. The game has its own vsync so no point vsyncing again.
Matched against American who stuffed a flag up my ass as Barack Obama via the workshop. 10/10 was very funny but I live in Australia so the match was very laggy. Games with friends closeby can be a little bit laggy/rollbacky sometimes but still much better than cross continent play.
Pixels look off due to the game being stuck 1280x720
No problems with connecting to matches
Limited TDP to 8 watts, GPU clock to 800.
After undocking, the game reduced the resolution to 16:9 instead of maintaining the Steam Deck's full resolution
This is arguably a superior version of SSBM on a form factor that is arguably superior to a Switch.
Game would consistently forget certain custom keybinds on every restart (specifically right-stick for regular attack).
some frame drops during gameplay, game logic still ran at the correct speed
Ran very well on deck without modifying controls. Workshop content also works near flawlessly.
Some lag, but no different from other online games. Further testing is required, though.
No lag with rollback netcode on Wi-Fi.
Plays like native, did not encounter the screen size bug either.
I changed the controller settings in-game to match SSB controls. Navigating through menus was kept identical though.
Was very playable. Every so often I encountered a player with lag, couldnt tell whether the lag was from internet/p2p/other party or was from my Steam Deck. Need to lobby with someone close or in same network to see whether its an issue.
The game first started in 2X set on SCREEN SIZE which made only a quarter of the game visible. I manage to sneak into the GRAPHICS in the OPTIONS menu and set it to 1X and at that point there was no more issue.