


Using gamemoderun helps run at good speeds, even letting the game look decent. Otherwise, slowdowns galore.
gamemoderun
Game will slowdown unexpectedly to slow speeds. Low Graphics settings don't help much.
Stuttering when entering a new area, goes away quickly. Might be depedent on hardware.
gamemoderun %command%
A male zombie was missing pants.

Heavy slowdowns on some main open areas at the mall, others areas run great with some settings like shadows at max.
Steam uses 9.0-4 to run it which causes very heavy slow dows at some specific areas at the mall. Tried Experimental and hotfix, experimental runs better than 9.0-4. but worse than 8.0-5. FPS still not ideal, but at least it's playable.

Game is very unoptimized requiring a VERY beefy PC to run it well on windows and a even beefier one on linux, not recommended
Significant Low fps with a resolution higher than 1920x1080 with all low settings
If you are on my same type of hardware run this on windows or if you have a high end pc you can afford to run this on linux
Runs fine but with some slowdowns and dips, could be the lack of newest driver. If had some crashes but that could be due cpu undervolt

some character subtitles are very small on steam deck
crashed once ranomly in 5 hours of play

Is technically playable, but stability issues and crashing severely detract from the experience
Experienced significant stuttering throughout.
Crashes without any noticable trigger.

Out of the box on steam deck OLED with recommended settings, DRDR plays at sub 30fps, but it can be played at 30-40fps with these settings.
Don't use the game's FSR settings, they make the game look terrible. Steam's FSR works much better if you want to reduce the resolution to 960x540, but in my testing, it doesn't boot the fps by much.
My Settings:
Anything unlisted here shuld be set to Off.
Screen Resolution: 1280x720
Refresh rate: 90Hz
Fram rate: Variable
Display mode: Window
Texture quality: High 1GB
Texture filter: High ANISOx2
Shadow quality: Medium
Anti-aliasing: TSAA
Image quality: 100%
Mesh quality: Medium
Screen space reflections: On
Volumetric lighting: Medium
Ambient Occlusion: SSAO
Subsurface scatterig: On
Shadow cache: On
Bloom: On
Lens flare: Ong
Number of characters on screen: Many
Persitent corpses: Many
Motion blur: On
Depth of field: On
Color space: Rec202 (unchangeable)

Very enjoyable game, with some slight performance issues. 30 FPS, No FSR, totally doable!
When Frank speaks with his camera out his voice breaks.
Found certain areas dipping to 25 FPS, but most areas, including the underground tunnels, staying at or above 30 FPS.
Will crash at complete random on loading screens. Not sure why?
I'm sure performance will get patched up by Capcom over the next few months. Hopefully no more crashes or stuttering at random!
Works out of the box, though the intro vid is corrupted (u can simply skip it)

one of the intro video's glitch out.
Have to turn down quite a bit of settings to lower choices than otherwise should have to in order to achieve stable 60fps.
Two crashes so far, but unable to determine a reason.

Issues with lighting and Steam overlay can be worked around, but crashing every 5 minutes can't.
Running in anything other than fullscreen causes massive lighting freakouts.
Sometimes drops to as low as 40fps seemingly randomly. Restart the game and it's running at 90fps in the same area.
Crash simulator. Crashes more with ProtonGE, but ProtonGE is required to fix some videos.
Regardless of proton version, the game just doesn't run properly. It will randomly tank in framerate and fix itself on a restart, until it decides to tank again. Lighting freaks out if you don't play in proper fullscreen mode. The game seemed to be more stable under Proton 9, but videos like the startup RE Engine video will be broken and some cutscenes will, literally, run at 1fps. With ProtonGE, the video issue is fixed, but it ended up crashing every 5 minutes.
Warning from prior Capcom Denuvo games: DO NOT mess around with proton versions more than 5 times; each proton swap is treated as a new system and after 5 "new systems" you will be blocked from playing for 24 hours.

Stuttering loading in new scenes/areas
Proton-GE is only needed to fix a splash screen video. There is some stuttering traversing to new areas, but other than that performs okay.

Runs like a dream on my high-end machine. Solid 90fps from the in-game limiter and hdr works on KDE Plasma 6.
DXVK_HDR=1 gamescope -W 3840 -H 2160 -f --hdr-enabled %command%
Requires GE-Proton due to video codec issues, but otherwise runs like a dream. I haven't experienced the crashing or performance issues the Steam reviews mention but I'm still early on.
Command line options are for HDR at 4k with gamescope.