

Completely fine. No problems.

With the standard controller layout, I couldn't use the gloves. Mapped LMB/RMB to L4/R4
Had to manually set the resolution to 1200x800 (default was 1024x768)

Text in menus is fragmented.
Works fine after switching Proton version
On the native linux version, running the game at fullscreen with multiple monitors at any resolution makes the game go haywire and being unable to alt tab from it, needing the process to be killed.
В нативной версии небыло звука. При игре через proton проблем не было.
For some reason the native Linux version didn't work, but using Proton Experimental did.
mangohud %command%
increased sensitivity of right stick
not too bad but menu is smaller than I'd like
audio broken in native version but works in proton

works well
Sound didn't work with the native version for me but with proton everything was fine
Works well with DXVK (d3d9) on Vulkan
Works now for the first time for me on Proton since 5.0-2

I am running the native version of the game, it shows a black windows for a few seconds and than it goes away. The game won't start.


Game works native on Linux (OpenGL). On Proton it doesn't work with WineD3D, error message: "Your video card does not support aplha blending with floating point render targets (D3DFMT_A16B16G16R16F), which is required to run this game. Exiting...". If you use PROTON_USE_D9VK=1 %command% as a launch option (available since Proton 4.11) the game starts and shows a logo, but then it will crash as well.


Game works native on Linux, on Proton the game is only crashing all the time. I installed manually D9VK, but it didn't help.


60fps
