


Works out of the box.
Played Vanilla, with Mods, and with Shipwrecked DLC.

Worked out of the box, with Reign of Giants. Steam Cloud moved save games and workshop subscriptions.

Install lib32-pipewire and pipewire-alsa
(As someone else said) If you are using Pipewire install lib32-pipewire and pipewire-alsa, otherwise you will have no audio.

the game is very good, although if you have an old computer like mine you will have to change the settings a bit
they were very frequent on the native version but less frequent on proton
on one occasion the game crashed every time I opened it, I was able to fix it by re-intstalling the game

Great game, runs very well natively and via proton
The game audio is generally fine but on native menu UI sounds seem to be a little crispier, as in the dull thump sounds made when hovering over various widgets/buttons is generally firmer whereas the win/proton version is a little blaring overall not a huge problem
Get's locked on 60FPS on either native or proton
The UI in the native version is missing certain widgets/components outside such as the DLC top-right ad prop and the "More Games" (from Klei) button but outside of that the core gameplay is flawless and all dlcs run great and without problems

While the mouse jumping glitch is frustrating to say the least, it does not occur 100% of the time.
gamemoderun %command%
Mouse cursor strangely jumps to the top-left corner of the screen when you try to move it, before moving it to the position which it was supposed to move in the first place. This happens consistently and i'm not sure what here is to blame: the game, proton, my Wayland DE or NVidia.
I've pointed out that the mouse jumping glitch does not occur 100% of the time, but to this day i have no idea WHY it occurs and what causes it. I tried heavily tinkering with the game, even doing the most ridiculous stuff, but still the mouse jumping glitch was occasionally present. What's weirder is that it happens only in fullscreen, and NEVER in windowed mode.

No audio but works.
No audio

Works great out of the box
If you are using Pipewire install lib32-pipewire
and pipewire-alsa
, otherwise you will have no audio.

No audio for native version. Fixed with proton.

gamescope -f -w 1366 -h 768 %command%
Потребовалось даностроить через Gamescope

I couldn't natively enable any audio. Everything works perfectly with Proton.

When focusing another window, or refocusing game window, all audio mutes and lower half of other monitors turns black. Retuns to normal after a couple seconds.
PROTON_USE_WINED3D=1 %command%
once the game window was unfocused and it was in fullscreen it would turn black and i would have to restart the game to fix it. (this is very common with the "PROTON_USE_WINED3D=1 %command%" launch option
some controls were unset
Change to proton experimental

With Proton GE it works flawlessly. With default Steam launcher there are issues with Steam Deck gamepad not recognizing as a controller.
Amazing game for Steam Deck but use Proton GE to detect SD as a controller.
No audio
Game runs great with no audio
Occasional lag for a couple seconds after a save that isn't present on PC
No audio with default config

Works with experimental. Default proton had no audio for me
set to 720 p and capped to 30. overlay est 5hr and 15m on 92%
audio didnt work natively. switched to expermental,good perfomance uplift and audio works now too!
swapped off offical layout to generic with mouse touch pad and works fine now
switch to experimental and change your controller layout to gamepad with mouse touchpads. Mods and everything worked great!
Runs perfectly on a weak machine using experimental proton.
Before you start playing, on the main menu, go to options, controls, click on reset and then apply, that should fix the weird mapped controls.
worked out of the box, no issues whatsoever
Audio only works on 4.11-13.
sometimes it the fullscreen wont get stuck on the wrong moniter.

The game will sync to steam, try to launch and fail to do so. I tried disabling Esync but it did't work for me.