


Works perfectly on vanilla Proton.
Some people below have mentioned issues with the videos. I had no issues whatsoever with this on vanilla Proton 9.0-4.
Like all modern Atelier games, you can try using the Atelier sync fix, but the impact is barely noticeable in this game so I'm not sure it's worth bothering with it.
If, like me, you're interested in getting Playstation button prompts, you can get a little mod right here.

GE-Proton9-12 is the one that worked as intended for me. I think I'm also using it for the other Atelier titles? I can't remember.
On the Proton versions provided by Steam the cutscenes weren't playing. There's only two video cutscenes in the game though: one that plays when you open the game (before the main menu), and another one that plays as soon as you start a new game.
GE-Proton9-13 had no audio during cutscenes, and GE-Proton9-14 didn't even show them. Going further back to GE-Proton8-32, Steam Input didn't work which is an entirely different issue. GE-Proton9-6 also seemed to work fine, but I decided to stick to the newest one that worked for me. This was nearly two months ago from this report. I'm updating it after completing the game.
Maybe you won't have issues with newer versions. GE-Proton9-14 was the newest I had available at the time. Also, since there's only two video cutscenes and they play as soon as you start the game pretty much back to back, you could look them up on youtube and proceed without any special Proton version. These cutscenes don't really add anything to the game, in hindsight, so you could skip them. But I wouldn't fully recommend that.
Spoiler-less advice for achievements:
If you're looking to get all the achievments, go for an unlimited time run (after your first blind run, if you'd like). I tried to get them all in timed runs and ended up replaying the game like 9 times. It was awful and I wasted too much time. Unlimited runs let you access multiple endings, as long as you start unlocking them from least important to most important.
Meeting the requirements for a higher-tier ending will make you miss lower-tier endings, even if you've already seen that ending before. You'll end up repeating the same ending. It can be frustrating, so be careful.

GE-Proton9-12 is the one that seems to work as intended. Audio, controls, everything seems to work. I'll try to update this report once I finish the game.
On the Proton versions provided by Steam the cutscenes don't play. GE-Proton9-13 has no audio during cutscenes, and GE-Proton9-14 doesn't even show them. Going further back to GE-Proton8-32, Steam Input doesn't work which is an entirely different issue. GE-Proton9-6 also seemed to work fine, but I decided to stick to the newest one that works for now.
If you run into issues, I would recommend to just try all GE-Proton9-X versions from top to bottom until one works.

Sometimes the game freeze at random point
None of the movies will play at all. For Opening Movie 1 & 2 the game will freeze up for a couple of seconds then continue as if the movie had finished playing. For the Good Ending movie the game will completely freeze up forcing you to quit. I did not unlock the other two movies (presumably the Bad and Normal ends) but I assume they similarily do not play.

WINEDLLOVERRIDES="dinput8=n,b" %command%
5 months later, no longer needed additional launch options. I also tested similarly with Proton 8.0-4
- Using atelier sync fix - https://github.com/doitsujin/atelier-sync-fix
- Videos not playing, per usual Atelier experience

WINEDLLOVERRIDES="d3d11=n,b" %command%
7W TDP, 30FPS cap in SteamOS ("Unlimited" in game settings), graphic options set to "Standard"
Audio missing from 4 pre-rendered cutscenes
Use the latest GE-Proton available (8-12 at the moment of writing).
Use Atlier Sync Fix to improve GPU performance -> https://github.com/TellowKrinkle/atelier-sync-fix/releases/tag/tkr-20230415 (extract d3d11.dll
in the game installation folder and use the above launch option.
Fixes for missing audio on videos:
There are only 2 openings and 2 endings in video form, with subtitles, so it's not a deal breaker, but there are two ways to fix them: altering GE-Proton files or re-encoding the audio track of the 4 videos.
either 1. Altering GE-Proton files
As suggested in another report by user DaryKiri, you can rename or delete two libprotonmediaconverter.so
files inside the GE-Proton install, however this "fix" is shared with all the other games using the same version of GE-Proton, with unpredictable side effects.
NOTE: in recent GE-Proton releases the folder structure mentioned by DaryKiri is no longer accurate (the gstreamer-1.0
directory was added apparently).
Rename or remove the following two files:
/home/<YOUR_USER>/.steam/steam/compatibilitytools.d/GE-Proton8-12/files/lib64/gstreamer-1.0/libprotonmediaconverter.so
/home/<YOUR_USER>/.steam/steam/compatibilitytools.d/GE-Proton8-12/files/lib/gstreamer-1.0/libprotonmediaconverter.so
Or 2. Re-encoding audio tracks
open a terminal window in the game's installation directory conaining movies (eg. steamapps/common/Atelier Marie Remake/Data/x64/
) and type the following 8 commands:
mv Res_CMN/Movie/ending.wmv Res_CMN/Movie/ending.original
mv Res_CMN/Movie/ending_normal.wmv Res_CMN/Movie/ending_normal.original
mv Res_EN/Movie/opening.wmv Res_EN/Movie/opening.original
mv Res_EN/Movie/opening_2.wmv Res_EN/Movie/opening_2.original
ffmpeg -i Res_CMN/Movie/ending.original -acodec pcm_s16le -vcodec copy Res_CMN/Movie/ending.wmv
ffmpeg -i Res_CMN/Movie/ending_normal.original -acodec pcm_s16le -vcodec copy Res_CMN/Movie/ending_normal.wmv
ffmpeg -i Res_EN/Movie/opening.original -acodec pcm_s16le -vcodec copy Res_EN/Movie/opening.wmv
ffmpeg -i Res_EN/Movie/opening_2.original -acodec pcm_s16le -vcodec copy Res_EN/Movie/opening_2.wmv

For some reason, my computer manages to play audio in cutscenes, while my Deck doesn't. I'm still reporting it as it is a global issue with recent Atelier games (notably Ryza 3).
Atelier Fix (https://github.com/doitsujin/atelier-sync-fix) is highly recommended. The game's performance is poor out of the box. It seems to be an issue on both Linux and Windows.
Outside of the intro video not playing, the game runs flawlessly on recent Proton versions. Proton GE is a requirement if you want videos to play. If you're lucky, audio may play. I'd suggest trying out GE8.X versions, if they don't crash the game (on my RTX 3070Ti, GE8.X crashes with this game due to the video files). Atelier Sync Fix is also almost necessary on Deck, and I can only recommend it on PC as well, since it will improve the performance.

gamemoderun mangohud %command%
video audio is missing
On steam deck, you will need https://github.com/doitsujin/atelier-sync-fix, and the game also works fine

WINEDLLOVERRIDES="d3d11=n,b" %command%
8w tdp set to 30fps and graphics to medium
Audio on video does not play unless you remove or replace libprotonmediaconverter.so
Use Proton GE8-4
Use https://github.com/doitsujin/atelier-sync-fix to improve performance. place the d3d11.dll
file on the folder of the game
To fix audio missing on video:
replace or remove libprotonmediaconverter.so
file inside of
/home/<YOUR_USER>/.steam/steam/compatibilitytools.d/GE-Proton8-4/files/lib64
and
/home/<YOUR_USER>/.steam/steam/compatibilitytools.d/GE-Proton8-4/files/lib

Proton Experimental fails to launch, Proton 8 fails after game start
WINEDLLOVERRIDES="dinput8=n,b" RADV_PERFTEST=gpl PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
Had to downgrade to Proton 8 to launch the game and view the main menu. After starting, the game reverts to a black screen after Ingrid scene

WINEDLLOVERRIDES="d3d11=n,b" %command%
8w tdp
Set High mode 35~40fps
需要在桌面模式切换为无边框模式(Need to switch to borderless mode in desktop mode)
Use:“https://github.com/doitsujin/atelier-sync-fix” Can improve gpu utilization