


Played with SpecialK and ReShade through steamtinkerlaunch. works flawlessy

locked 5 fps when docked. runs smooth on handheld
Play handled do not connect to a tv
Works flawlessly OOTB

Did not need any extra settings.

12W TDP was plenty to keep the game running at 60FPS and medium settings, 2.5-3 hour runtime. Could potentially go lower, especially if you want to limit yourself to 30-40FPS.
Long black screens after arts/S-Crafts or delays loading voice lines in battle, but only when running from microSD (Sandisk Ultra 200GB). Moving to internal NVMe resolved the voice issue; black screens are also much shorter.

Needed to use experimental Proton. With default Proton, the game was stuck at 'downloading content' in Steam. No notable issues found yet in the game after that.

PROTON_NO_ESYNC=1
Install xact(in the windows dll & component) if you're having audio issues even after switching to wayland.
After switching to wayland, I did not encounter this issue, though I did install xact earlier when I was running the game in xorg..
Runs well as expected. Some occasional slowdown that doesn't appear fps related. Good battery life.

For the most part, outside of stutters, performance is excellent, and the stutters are really not a problem in this type of game at all.
(none)
Frame drops are probably higher than I'd see in windows, occasionally stutters
The only tinkering I did was to symlink in the various save files to allow me to start the game with the previous game bonus items. In dolphin this is very easy, you just drag and drop and then request it to symlink the folder from the previous game compatdata path.
The exception was that I had completed the fan translation for Azure/Zero before there was any talk of localizing them, and on the saves for those games I had to rename files, there is a wiki that will help you do this if you google search for it and it worked perfectly. I just had to have the Zero files in Zero and Azure files in Ao along with the subfolders renamed as wiki advises.