

Plays identical to windows with no issues.
Works perfectly


Works out of the box
Playing online just works.

Only played tutorial part for now because I'm waiting for a friend to co-op. All looks fine.

gamemoderun %command%
On ONE occurrence the game caused a severe memory leak that ate up all my system's memory in a matter of minutes. Could not reproduce this ever since but I thought it'd be noteworthy nevertheless.
Besides the one weird memleak I had while running the game it runs and performs excellently.

Seems to crash upon initiating combat, in both singleplayer and multiplayer.

Hub has performance issues, but other than that it runs just fine
Problems in the hub world, everywhere else it's more or less fine
Most of the game runs fine, but the main hub world runs pretty poorly (somewhere around ~30 frames, so not unplayably bad but less than desired). Thankfully most of your time will be spent in your runs and everything runs pretty smoothly there.

Crashed once when I got an achievement for joining a multiplayer game.
Works really well and with stellar performance. The game did crash once in the ~5 hours I've played but that aside from that everything works flawlessly.

PROTON_USE_WINED3D12=1 gamemoderun %command%
Lower, but playable, fps in main hub world compared to the rest of the game.
Game crashes with Steam Overlay makes a notification (like achievements) or is switches to the foreground. Fixed with disabling it in General section of Properties.
Runs perfectly when Steam Overlay is disabled.

PROTON_USE_WINED3D12=1 gamemoderun %command%
If it crashes while loading before entering main screen, try again. Once it's up and running, it shouldn't crash ever again unless you try to open steam overlay.
make sure you disable steamoverlay.

Crash on startup.
Crash on startup. Tried the lastest stable, experimental and latest GE. Nothing. This was tested on the update where they removed MTX from the game.
PROTON_USE_WINED3D12=1 gamemoderun %command%
If it crashes while loading before entering main screen, try again. Once it's up and running, it shouldn't crash unless you try to open steam overlay.
make sure you disable steamoverlay.

Game immedietly crashes when receiving an achievement. Disabled steam overlay and this fixed crashing.
Game immedietly crashes when receiving an achievement. Disabled steam overlay and this fixed crashing.
For me I needed to disable steam overlay so the game would not crash.
no issues running in zorin. would recommend if interested.

Could get to a black screen with music, but no further.
Tried multiple options
Tried multiple fixes with no success.

Turned off AA
It's exactly as small as it can be to still render legibly at 800p, but it is quite small.
Everything connected and played perfectly normally
You'll be running at around 30 fps in the lobby when the game has to render a bunch of players, but I didn't drop below 60 fps in actual gameplay.
Once you use an adjusted control layout to map the Bindings it controls fairly well.