
psychobeagle
Published
Game worked flawlessly out of the box, no tinkering required.
Issue in trophy lodge where mouse would leave game window. Did not impact gameplay.
Fun game, works perfectly with default Proton with no additional tweaking. Game is built on Unity so not entirely surprised that the performance was so good.
Game runs mostly great out of the box, with a few small graphical issues that can be fixed
When using DXVK, textures are weird when starting at certain lodges
Windowed mode display output blinks to black screen and back
Four maps have graphical issues when first loading in to a lodge or tent. Timbergold Trails, Hirschfelden, Val des Bois, and Piccabeen Bay will all present a square, black graphical artifact when first loading in. Walking away from the lodge beyond render distance fixes the issue for the entire game session. Fast traveling also fixes the issue. You will have to do this each time you launch any of these maps. PROTON_USE_WINED3D11=1 will remove the major graphical artifact, but results in missing textures. Better to use the fast travel / walk away workaround.