
MYT
Published
Overall, works like a charm
Helmet graphics having weird artifacts and anti-aliasing doesn't seem to work properly with the onboard camera
When on the menu that ask to attack an ennemy (before entering battle), it will flash a lot and the menu will feel like it's openned 100 times and stacked with a few milimeter spacing (like an accordion).
When starting in fullscreen (tested only on my 1440p monitor), the image will glitch like at the bottom left of the screen in 1080p and the remaining is black.
At each start of a turn, the CPU will use almost 100% of power.
All the bug I had are on the native version of the game. I had no visual glitches nor high CPU usage using proton. So if you run into visual glitches, try the proton version.
The only issue I had using proton is for some reason the game was stuck in multiplayer for other player (like the turn wouldn't end untill the workspace where the game is, is focused back) which doesn't occur on the native version. The proton version I tested in the past was 8.12.
LIBGL_DRI3_DISABLE=1 PROTON_USE_WINED3D=1 %command%
Screen flickering (fixed with launch option)
Sometimes the game crashed when going to next day
The cinematic couldn't play (fixed by using GE-Proton)