
Avsky
Published
Marvel Rivals
Works flawlessly except for the occasional shader cache problem (might be an issue on Windows too).
Tinker Steps:Custom Proton: GE-Proton9-23, Set launch options
SteamDeck=1 RADV_PERFTEST="dccmsaa,sam,nircache,transfer_queue" gamemoderun %command%
Performance:Significant Performance Problems
Seems that the game likes to mess up its shader cache once in a while, tanking FPS regardless of settings. Once that happens, deleting ~/.cache/mesa_shader_cache
and ~/.cache/mesa_shader_cache_db
fixes it for me.
SteamDeck=1
skips the launcher, but the game work fine regardless. Might want to skip RADV_PERFTEST
, as it's Mesa version and GPU-specific.
Custom Proton: GE-Proton9-23
Distro:Arch Linux
Kernel:6.11.6-2-cachyos
RAM:32 GB
GPU Driver:4.6 Mesa 24.2.6-cachyos1.3
GPU:AMD Radeon RX 6800 (radeonsi, navi21, LLVM 18.1.8, DRM 3.59, 6.11.6-2-cachyos)
CPU:AMD Ryzen 7 5800X3D 8-Core
Custom Proton: GE-Proton9-23
Distro:Arch Linux
Kernel:6.11.6-2-cachyos
RAM:32 GB
GPU Driver:4.6 Mesa 24.2.6-cachyos1.3
GPU:AMD Radeon RX 6800 (radeonsi, navi21, LLVM 18.1.8, DRM 3.59, 6.11.6-2-cachyos)
CPU:AMD Ryzen 7 5800X3D 8-Core
Nobody Wants to Die
Tinker Steps:Custom Proton: GE-Proton9-18
Input:Inaccuracy
Mouse sensitivity seems high, even when turned all the way down in game settings
In-game videos work when using GE-Proton9-18 and apparently they are important for the plot. Installing mf into a GE-Proton prefix breaks in-game videos again, and I couldn't get them to work in a native Proton prefix.
Custom Proton: GE-Proton9-18
Distro:Arch Linux
Kernel:6.11.6-2-cachyos
RAM:32 GB
GPU Driver:4.6 Mesa 24.2.6-cachyos1.3
GPU:AMD Radeon RX 6800 (radeonsi, navi21, LLVM 18.1.8, DRM 3.59, 6.11.6-2-cachyos)
CPU:AMD Ryzen 7 5800X3D 8-Core
Custom Proton: GE-Proton9-18
Distro:Arch Linux
Kernel:6.11.6-2-cachyos
RAM:32 GB
GPU Driver:4.6 Mesa 24.2.6-cachyos1.3
GPU:AMD Radeon RX 6800 (radeonsi, navi21, LLVM 18.1.8, DRM 3.59, 6.11.6-2-cachyos)
CPU:AMD Ryzen 7 5800X3D 8-Core