
Sari
Published
Unable to log into the Elden Ring game server, but other than that I've was able to play the game as is.
The game inconsistently crashes, but is still very fun. My friend could only go minutes before crashing, but I was able to go hours without
After loading ~5 missions or new online sessions, the game would start to a play a hum.
Buildings or world chunks of the world would disappear and reappear as if occlusion culling wasn't working properly. After a couple minutes to a couple hours textures would become super low resolution and object would stop loading in, the game crashes shortly after with a memory error.
Aforementioned graphical glitch and crash.
Occasionally get disconnected from lobbies, likely due to strict NAT. Didn't try to fix NAT, so unconfirmed if running the game through proton causes this.
The newest update 26/07/22 seems to have destabilized the game, but I'm still able to run it mostly fine.
Singleplayer is flawless, performs well without bugs. Realistically, multiplayer is a no go unless R* enables battleye support.
The Rockstar Launcher install script for lutris works perfectly well to get the launcher running and then change the runner to GE-Proton-25-GTA by telqor.
On some installs GTA will destroy pulseaudio and make everything except GTA sound terrible and I have no clue why.
The game TECHNICALLY runs in multiplayer, but it is unplayable. If you start the game in singleplayer and then join online in a friends-only session while simultaneously disconnecting from the internet you will not be kicked from the session. I messed around for hours and battleye never kicked me, although the game regularly froze for a couple seconds and a message about being disconnected from R* servers shows up regularly. Someone might be able to figure a really sketchy way to cirrcumvent battleye automatically kicking linux users with this, but I can't.
I suggest everyone submit feedback to R* to enable battleye support and hope they hear us out. www.rockstargames.com/gta-online/feedback
Had to downgrade to Proton 5.0-10 to get the game to launch, but the game ran perfectly with no stutters or hiccups.
Equal or better performance than on windows. Modded the game with the Linux Witcher 3 Mod manager without much issue.
Game would not hold onto my cursor at all, running in fullscreen solved it.
Had to move my native Witcher 2 saves into the wineprefix created by Steam to import them.