
Untitled Chocobo
Published
DEATH STRANDING DIRECTOR'S CUT
Battery Performance:Made Changes To Improve
Set game to 60fps target w/ FSR2 and capped Deck refresh rate to 40Hz
Difficult To Read Text:Yes
Some UI and text elements are a little too small on the Deck screen for my eyes
There used to be an issue with suspending the Deck while the game was either on the map, pause screen, or codec calls (the game would be frozen when resuming from standby and would have to be force quit). This seems to be resolved with a recent SteamOS/proton update and no longer occurs for me.
Proton 7.0-5
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-5
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405