
kangalio
Published
Foundation
The game starts fine and can be played. However, heavy texture glitches get really annoying and make selecting buildings a chore
Graphics:Heavy Artifacts, Missing Textures
Textures of buildings missing or glitching out
Proton 6.3-5
Distro:Antergos Linux
Kernel:5.13.8-arch1-1
RAM:16 GB
GPU Driver:4.6 Mesa 21.1.6
GPU:Intel Mesa Intel UHD 630 (CFL GT2)
CPU:Intel Core i5-8600K @ 3.60GHz
Proton 6.3-5
Distro:Antergos Linux
Kernel:5.13.8-arch1-1
RAM:16 GB
GPU Driver:4.6 Mesa 21.1.6
GPU:Intel Mesa Intel UHD 630 (CFL GT2)
CPU:Intel Core i5-8600K @ 3.60GHz
Ori and the Blind Forest: Definitive Edition
Tinker Steps:Switch to experimental, Set launch options
%command%
Windowing:Other
Game only renders when it has focus
For some reasons the launch options were set to PROTON_USE_WINED3D11=1 %command%
initially which made the game freeze and close during the startup animation. Changing the launch options to %command
fixed the issue
Proton Experimental
Distro:Antergos Linux
Kernel:6.1.11-arch1-1
RAM:16 GB
GPU Driver:4.6 Mesa 23.0.2
GPU:Intel Mesa Intel UHD 630 (CFL GT2)
CPU:Intel Core i5-8600K @ 3.60GHz
Proton Experimental
Distro:Antergos Linux
Kernel:6.1.11-arch1-1
RAM:16 GB
GPU Driver:4.6 Mesa 23.0.2
GPU:Intel Mesa Intel UHD 630 (CFL GT2)
CPU:Intel Core i5-8600K @ 3.60GHz
Overcooked! 2
Tinker Steps:Switch to experimental
► Multiplayer
Overall (online):Excellent
Overall (local):Excellent
Game wouldn't start using native. Only forced Proton worked
Proton Experimental
Distro:Antergos Linux
Kernel:6.1.11-arch1-1
RAM:16 GB
GPU Driver:4.6 Mesa 23.0.2
GPU:Intel Mesa Intel UHD 630 (CFL GT2)
CPU:Intel Core i5-8600K @ 3.60GHz
Proton Experimental
Distro:Antergos Linux
Kernel:6.1.11-arch1-1
RAM:16 GB
GPU Driver:4.6 Mesa 23.0.2
GPU:Intel Mesa Intel UHD 630 (CFL GT2)
CPU:Intel Core i5-8600K @ 3.60GHz