
Red
Published
Practically no overhead, performance is almost identical to windows. There is a slight input delay and some occasional frame flickering.
PROTON_USE_WINESYNC=1 PROTON_ENABLE_WAYLAND=1 gamemoderun %command% -dx11
Running in borderless made the game window appear at the very top-left corner and made the UI impossible to interact with
Ocasionally crashes with out of video memory (mainly on big maps), but my GPU is weak so no wonder :)
I had to install following packages to launch it:
vkd3d
lib32-vkd3d
lib32-vulkan-nouveau
lib32-vulkan-icd-loader
vulkan-nouveau
vulkan-icd-loader
vulkan-headers
glibc-eac
Another option is to run it with OpenGL instead of Vulkan by specifying PROTON_USE_WINED3D=1launch option, however in my case with OpenGL the game was crashing on loading any map with "out of video memory" error.
But it works perfectly fine with Vulkan, which is used in proton by default.
I've played this game for 1700 hours on Windows and now decided to try it on Linux. What I can say is that perfrormance is 99% identical to Windows. The only thing which is different is the input delay - it is significantly greater for some reason.
Overall, it is completely playable, even on my potato laptop i have 30 fps (lowest settings possible, 1080p).