


extremely unreliable running rate have only gotten to menu 2/dozens of attempts
gamescope -W 2560 -H 1444 -r 165 --force-grab-cursor -- %command% gamemoderun -dx11 -USEALLAVAILABLECORES
this is first attempt at running after purchase. ititially got it to run one time using the launch options shown here, however restarted and could not get it to run to menu again. kept trying with the different launch options given by others, reverted back to original one that worked initially, didnt work, but then randomly did work after frustrated reattempts. closed game to see if it would boot again--doesnt. annoying as hell, also extremely confusing.

unset SDL_VIDEODRIVER; gamemoderun %command% -dx11
Game not recognizing audio input device and occasionally would lose all audio output and require a restart to fix.
I was unable to select my Headset Microphone Input in the Squad Audio Settings. I was able to resolve this by going into my Ubuntu Settings > Apps > Steam > Record Audio and turning on the Record Audio permission for Steam. I also installed the PulseAudio Volume Controller by running sudo apt install pavucontrol
in terminal, and disabled all audio devices other than my headset. I was then able to select my Headset Output and Microphone Input in the Squad Audio Settings which resolved the problems.

unset SDL_VIDEODRIVER; PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 DXVK_ASYNC=1 DXVK_HUD=compiler mangohud gamemoderun %command% -dx11 -USEALLAVAILABLECORES
Stuttering, significant Framedrops from 90fps down to 1fps
No tweaks needed. Ran perfectly.

barely launch, unplayable fps
game started on wrong display
using semi-auto or bolt action, sometimes does not shoot, skiping round

modern AMD CPU + GPU. all just works
modern AMD CPU + GPU. all just works
No servers showed up unless server filters were changed, set the ping filter to max and servers will show up.
Just Installed on steam and work out of the box maxed out 120+ FPS

mangohud %command% unset SDL_VIDEODRIVER; PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 DXVK_ASYNC=1 DXVK_HUD=compiler gamemoderun -dx11 -USEALLAVAILABLECORES
Low fps and lots of stuttering
Freezing entire pc and crashing frequently

Sometime (on DX12) compositor crash when alt + tab.
Heavy perfomance issues, like constant stuttering and fps drops.
DX12 is less playable than DX11 at some point, but even switch to DX11 doesn't help much. Still barely playable and since engine update will occure soon i guess it'll be even worse. Some maps have a little bit more stable experience than others, but goosebay for example is a nightmare.

Vram Issue has to get fixed but other than that it seems to be working fine with the added params.
mangohud gamemode -maxVram=8G %command%
Without limiting the vram it overflows and bottlenecks the whole systemn.

unset SDL_VIDEODRIVER; PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 DXVK_ASYNC=1 DXVK_HUD=compiler gamemoderun mangohud %command% -dx11 -USEALLAVAILABLECORES
50fps and huge frametime latency during mulitplayer games.
Max VRAM usage, 40-50 fps on medium

The shaders are constantly compiling and cause significant FPS drops every few seconds, unplayable.
I've very recently transfered from Win11 to ZorinOS, picked up Squad to try out performance and it's terrible. Vanilla servers are laggy and modded servers are borderline unplayable.

gamemoderun %command%
Steam tends to crash upon launching, giving you a "Steam is Currently Offline" message
Game runs flawlessly on AMD graphics cards. Would Not Recommend on NVIDIA as their proprietary drivers do not support shared VRAM, which causes unplayable stuttering and all sorts of other issues.

Playing itself is pretty flawless. Menu is a big buggy / laggy, but doesnt feel like an issue.
LD_PRELOAD="" %command%
The menu is flickering, nothing bad. Once you join a game it runs without issues
Had the "timed" out-of-sync issue, where after like 30-40 minutes of playing frames were out of sync, unsetting LD_PRELOAD
fixed that for me.

Tried running it via Steam Proton, mouse and keyboard input would register, but buttons were uncklickable. No such problem on GE-Proton.
Runs as expected, not tested for a long duration but seems to be perfect
I constantly get "Steam is Currently Offline" and am unable to play online. I have no idea what is causing it and why it sometimes works.

unset SDL_VIDEODRIVER; PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 DXVK_ASYNC=1 DXVK_HUD=compiler gamemoderun %command% -dx11 -USEALLAVAILABLECORES
Significantly improved performance after upgrading NVIDIA driver from 560 to 570.86. Had severe FPS drops and game progressively slowing to a crawl (< 15 fps) before updating the driver, butter smooth FPS after
Upgrade your driver

gamemoderun %command% -dx11
The majority of the time I play, it will freeze my discord client, my web browser, and my steam client. They have to be forcefully restarted to restore visible functionality. Unsure if this is some sort of wayland/nvidia issue or a kwin issue but it is a generally unpleasant issue that I only experience on Squad.
Rarely the game will crash. Sometimes it will crash Kwin too which crashes all of my open applications. Not frequent enough to be unplayable by any means.
I only experienced a minor difference between dx11 and dx12 mode. My impression is that dx11 is more stable though so I am sticking with it.
Despite my issues with freezing applications, I still have a pretty good time playing it. By all means try it out, just be wary you might run into a couple problems if you're on kde plasma/nvidia/wayland. Haven't tested it properly in other configurations. By all means it is playable though and the issues arent a big deal.

Worked fine just as in Windows
The game booted up fine(Though a lot quicker than Windows) and ran great. No stuttering or any bugs I noticed that weren't already part of the native game.

The game performs horribly
The game is no longer playable after the update. 10 FPS max when in a match.

unset SDL_VIDEODRIVER; mangohud gamemoderun %command% -dx11
My VRAM maxes out on certain maps and my framerates tank to oblivion.
If the VRAM issue is fixed the game is completely playable, even the modded servers.

only 1 issue, the ping of servers is all 9999, you have to change your server list filter to get the servers to show.
Game runs phenomenally. I have everything at epic settings and, despite the server ping bug, it has not so much as stuttered.

unset SDL_VIDEODRIVER; gamemoderun mangohud %command% -dx11
DX11 is mandatory. Insane FPS drops and stuttering with DX12.

With FSR 720 at 1080 and average graphics settings, the game works generally stably, producing about 60 fps in vanilla. But on the mod serve
gamemoderun WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=0 %command%
When playing without FSR and using a regular Proton, fps jumps a lot and is generally unplayable on mod servers.

%command% -dx11
Downright unplayable on many maps, huge fps drops from 10 to 0.
Unfortunately, unplayable in the current state with my setup. Definetly will try again later.

Works just like on Windows, OOTB
Just switch from DirectX12 to DirectX11 and your good //On DirectX12 theres some scenes (I only noticed with ground and buildings) where it flickers the brightness every 10-15 seconds//

Kisak Mesa/Navi driver update prevents start.
gamemoderun %command% -dx11
Kisak's Mesa/Navi drivers version: 24.3.2-kisak1-j is borked. 24.3.1-kisak1-j worked fine before the update. No change in launch config fixes the issue.

PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command% -dx11
some crackling in loading screen
frames below 10 fps in menu and in game. unplayable after latest update. (from memory the game ran fine before this update)
hopefully they fix it soon, this is just not playable.

unset SDL_VIDEODRIVER; gamemoderun mangohud %command% -dx11
There were some problems when running game in Hyprland, easy anticheat was giving an error. Everything was solved with the start parameter "unset SDL_VIDEODRIVER;"

gamemoderun %command% -dx11
Audio devices do not populate in settings. Game seems to use whatever in/out devices I have selected in the Plasma desktop audio settings.

Severe stutter

gamemoderun mangohud %command%
On the Nvidia graphics card: significant freezes, serious FPS drops, extremely unstable frametime chart, regardless of the DirectX version
In general, the game works fine on Linux. However, there are problems with Nvidia graphics cards (i think it's driver issue) - very serious performance problems. I also tested the game on my PC by temporarily replacing the graphics card with the RX 5700 XT by installing the AMDGPU driver. In such a combination, the game works perfectly. It even seems to me that it works more stable than natively. Not a single freeze/lag/FPS drop. However, the problems on Nvidia need to be solved. I tested the game on both graphic cards (RTX 3070 Ti and RX 5700 XT) on same graphic settings - maximum settings, Full HD.

If you dont Change the game to DirectX11 rendering, it will hard freeze after about 30 Minutes

Runs perfectly out of the box
Install and play! No tinkering needed