
no
Published
works at somewhat stable 30-40 FPS, with drops to 15 FPS occasionally happening
Apart from the FPS drops, the game worked perfectly fine out of the box
Game's great, but there are too many issues with it on Linux currently.
public-beta made the game perform better, but there were still minor lightning issues and textures missing, especially in Interloper.
Sometimes the input is buggy and the game thinks you are holding down a key/clicking a mouse button when you're not, could not figure out what causes it
FPS fluctuations, ran at 144 FPS for 40% of the time, with drops up to 10 FPS in some areas
From what I understand after three playthroughs, the public-beta always crashes at two different moments in the game, the first is towards the end of Surface Tension and the second is the very last fight. I had to switch to Proton during those moments, but always came back to the native-version as emulating the game through Proton always made it crash after 50 minutes for me.
Everything worked fine out of the box, I was able to change the resolution after a few tries
Works flawlessly out of the box, don't think I have encountered a single issue
The game lags after clicking on a building to send the unit there, not sure if it's like that for everybody
Other than the lag mentioned before, the game worked well.
I could not get it to run on Linux Mint 21.3 "Virginia" Cinnamon Edition, tried all the launch options I had found online and I either crashed when teleporting or randomly crashed within 20 minutes of launching the game. After switching to Pop!_OS 22.04 LTS (Nvidia), adding 16 more GBs of RAM and installing an M.2 drive, the game stopped crashing and works great now with Proton Experimental
The game worked perfectly fine on the GloriousEggroll version of Proton.
Works straight out of the box, just close the launcher after the game has launched.