
Old School Hunter
Published
Consistently crashes when trying to connect to remote games
PROTON_LOG=1 %command%
Tryed the game with default proton, as well as hotfix, experimental and 10-beta. In all test cases the game works fine while playing locally - either alone or if friends connect to my game. But it crashes every time, when trying to connect to a remote game.
I did need to tick the _"Force compatability"_-checkbox and just select ´Proton-9.0-4´ then everything works.
Proton-9.0-4 works fine
As stated before the game works without any limitations on Proton-9.0-4, but it seems my Steam-installation does not use it by default.
Multiple other Proton-versions do not
With default-Proton singleplayer and own locally hosted muliplayer games work fine, but it crashes consistently when connecting to remote servers. I tried Experimental, Hotfix, 10-0.1 (beta ) - with all those versions the crashes do occur.
Vulkan-Shaders take a long time to compile
Compiling the Vulkan Shaders takes at least 30 minutes on my system (the step before the game launches). The compilation step in the main menu is way faster.
Old report
My previous report can be ignored
Needed to run 'sudo sysctl -w net.ipv4.ping_group_range="1000 1000"' once on shell with "1000" beeing the user group id. Without it, everything except playing solo worked fine. With this setting everything runs without any problems. No adjustments to the Steam settings were necessary!