
Xykydar
Published
Capped refresh rate to 40Hz. 13Watt TDP and 1100Mhz GPU clock lock.
The biggest issue I discovered is that this game cannot be played from and SD card. This game suffers from stutters and stuff. On the internal storage of the deck, it may drop to 35FPS in some places. But when installed on the SD card, those same places could drop to the single digits making it totally unplayable. Keep this game installed on the SSD and it is a great experience.
Game plays really well on Steam Deck. Suspend and resume is a flawless console-like experience.
See SteamOS Configuration below
Audio is crackling with latest versions of Proton Hotfix and Proton Experimental. Even the latest (at time of writing) GE-Proton9-20 has some major audio issues at various points in the game. Download and configure the game compatibility to use the older GE-Proton9-13 and the audio crackling is alomost entirly fixed (with the exception of a few very minor points in the game). I tried a few versions, this seemed to be the best for me.
SteamOS Configuration:
Game Compatibility:
- GE-Proton9-13
Steam Deck Performance Settings:
- Frame Limit - 30 FPS (60 Hz)
- TDP Limit - Enabled
- 15 Watts
- Manual GPU Clock - Enabled
- 1400 MHz
In-Game Configuration:
Display Setting:
- Display Resolution - 1280/800
- V-Sync - OFF (Locking the Frame Limit in Steam Deck Performance is more performant than V-Sync)
- Framerate Cap - 40
- Anti-Aliasing Mode - DEFAULT
- Scaling Mode - DEFAULT
- Render Scale - 100 (you can set this to 90 to reduce frame dips below 30FPS, but I preferred a prettier picture over a steady framerate)
Graphical Setting:
- Draw Distance - LOW
- Dynamic Object LOD - LOW
- Character LOD - LOW
- Environment LOD - LOW
- Texture Filltering - ANISOTROPIC 1X
- Texture Sampling Quality - LOW
- Ambient Shadow Quality - QUARTER RESOLUTION
- Directional Shadow Resolution - LOW
- Directional Shadow Distance - LOW
- Image Based Lighting - OFF
- Dynamic Lights Quality - VERY LOW
- Spotlight Shadow Resolution - LOW
- Point Light Shadow Resolution - LOW
- Bounced Lighting - OFF
- Screen Space Shadow Quality - HIGH
- Dynamic Screen Space Shadow - ON
- Contact Shadow Quality - LOW
- Screen Space Ambient Occlusion - OFF
- Ambient Occlusion Denoise Quality - LOW
- Screen Space Directional Occlusion - OFF
- Screen Space Cone Tracing - OFF
- SSR - ON
- SSR Accuracy - 10
- SSR Distance - 10
- SSR Glossy Quality - 10
- RT Reflections - OFF
- RT Cloud Shadow Reflections - OFF
- Screen Space Sub Surface Scattering - ON
- Refraction Quality - HALF RESOLUTION
- Depth of Field - CINEMATICS ONLY
- Depth of Field Quality - ULTRA
- Motion Blur - OFF
- Bloom Resolution - HALF RESOLUTION
- Effects Density - VERY LOW
- Volumetric Effects Quality - LOW
- Lens Flare - HALF RESOLUTION
- Animation Quality - MEDIUM
- Ambient Character Density - VERY LOW
- AI Quality - LOW
- (See SteamOS Configuration report below)
- Audio is crackling with latest versions of Proton Hotfix and Proton Experimental. Even the latest (at time of writing) GE-Proton9-20 has some major audio issues at various points in the game. Download and configure the game compatibility to use the older GE-Proton9-16 and the audio crackling is almost entirely fixed (with the exception of a few very minor points in the game). I tried a few versions, this is the latest version that worked for me. Versions 9-2 to 9-16 seemed fine, then 9-17 has borked audio again.
SteamOS Configuration:
Game Compatibility:
- GE-Proton9-16
Steam Deck Performance Settings:
- Frame Limit - 30 FPS (60 Hz)
- TDP Limit - Enabled
- 15 Watts
- Manual GPU Clock - Enabled
- 1400 MHz
In-Game Configuration:
Display Setting:
- Display Resolution - 1280/800
- V-Sync - OFF (Locking the Frame Limit in Steam Deck Performance is more performant than V-Sync)
- Framerate Cap - 40
- Anti-Aliasing Mode - DEFAULT
- Scaling Mode - DEFAULT
- Render Scale - 100 (you can set this to 90 to reduce frame dips below 30FPS, but I preferred a prettier picture over a steady framerate)
Graphical Setting:
- Draw Distance - LOW
- Dynamic Object LOD - LOW
- Character LOD - LOW
- Environment LOD - LOW
- Texture Filtering - ANISOTROPIC 1X
- Texture Sampling Quality - LOW
- Ambient Shadow Quality - QUARTER RESOLUTION
- Directional Shadow Resolution - LOW
- Directional Shadow Distance - LOW
- Image Based Lighting - OFF
- Dynamic Lights Quality - VERY LOW
- Spotlight Shadow Resolution - LOW
- Point Light Shadow Resolution - LOW
- Bounced Lighting - OFF
- Screen Space Shadow Quality - HIGH
- Dynamic Screen Space Shadow - ON
- Contact Shadow Quality - LOW
- Screen Space Ambient Occlusion - OFF
- Ambient Occlusion Denoise Quality - LOW
- Screen Space Directional Occlusion - OFF
- Screen Space Cone Tracing - OFF
- SSR - ON
- SSR Accuracy - 10
- SSR Distance - 10
- SSR Glossy Quality - 10
- RT Reflections - OFF
- RT Cloud Shadow Reflections - OFF
- Screen Space Sub Surface Scattering - ON
- Refraction Quality - HALF RESOLUTION
- Depth of Field - CINEMATICS ONLY
- Depth of Field Quality - ULTRA
- Motion Blur - OFF
- Bloom Resolution - HALF RESOLUTION
- Effects Density - VERY LOW
- Volumetric Effects Quality - LOW
- Lens Flare - HALF RESOLUTION
- Animation Quality - MEDIUM
- Ambient Character Density - VERY LOW
- AI Quality - LOW