
RavenHeart
Published
Some cutscenes have desyncronized audio
The game works very well by default options. It launches in Low graphic settings on first start and run about 33-35 fps. Some options can be changed to medium or high (texture quality, ambient occlusion) combined with FSR mode and still gets 28-30 fps, so it is fully playable.
The default Proton version works like a charm.
In some places FPS drops to 18
The game works in Steam Deck with default proton version, i have no crashes or major problems with it. Actually the game gets 30 FPS at the most, (with all graphic options in LOW settings, FSR 3 activated and Balanced mode) but it can fluctuate quickly. In some open areas, you can change to 'Quality' mode and upgrade textures and illumination to medium settings and FPS will be around 29-24 but when you enter the base, FPS will drop very fast with whatever mode you have on (usually drops to 20-14 FPS). Here you need to adjust all parameters with the lowest setting possible, and set quality in 'balanced' or less.
So, for me, the game is playable but if you consider 30 fps at the most (and many times drops to 28-26) unplayable, you won't enjoy the experience.
The game works very well on Steam Deck with graphic options switched to High and FSR in Quality mode. I use an external monitor and switch to 1080p screen resolution (inside game launch properities) and it has a very very nice graphics, with 34-38 fps and no drops.
The game works well too using Mid-High graphic options (it needs to lower textures and models resolution options to mid to keep the FPS around 34) and FSR Native AA or TAA.
The game runs well with the default proton version that Steam configure for it. With medium graphic settings and locked 30 fps, it have a very great graphical stability and only in some scenarios with many light sources/shadows drops a little (around 3-4 fps, not less than 26). Textures can adjust to high with no special difference for fps in most scenarios.
This game works very well on Steam Deck with default launch settings (default proton). Gets around 36-40 stable fps with High graphics configuration. Minor fps drops on some cinematics (rarely). External controllers works with no problem.
Some quest´s text (too small)
Playable in Low-Mid graphic settings, gets about 22-28 FPS, lowering 3D Resolution to 80-90% gets 3-4 additional FPS
Towers of Aghasba (early access) is playable on Steam Deck with Mid-Low settings (without changing anything else), but can get some more FPS (around 3-4) if lower the 3D Resolution value to 80-90%. In some areas like near lakes or viewing far mountains, the FPS drops 5-6 less
Tested with GE proton version 9-16
-- Low settings: 22-27 FPS (3D res 80-90%: 25-31 FPS) -- Mid settings: 22-24 FPS (3D res 80-90%: 24-30 FPS) -- High settings: 15-17 FPS (3D res 80-90%: 19-22 FPS) -- Epic settings: 10-12 FPS (3D res 80-90%: 17-20 FPS) --
Some descriptive texts
Great (online) experience with this game on the Stam Deck with Quality settings set to "High", FSR activated and without frame gen. With this config it reaches around 38 fps (dropping sometimes to 32). If quality settings are set to "Medium" it reaches 46 fps, and with "Low" settings can reach 58 fps. Great online experince so far. I used a community custom controller layout and Proton Experimental to lauch it (with the default Proton version i can´t see any background graphics). There is a big frame drop only in the small presentations of each character.
As Low or Very Low graphic preset is needed to reach 30 fps, texts in screen are a bit borrowed. (They are smaller too)
Need to switch to "windowed" mode to match the resolution with external monitor
Minor fps drops sometimes
The game is playable on Steam Deck with Low or Very Low graphic settings (getting around 30 stable fps). As the game plays in the lowest quality, some artifacts appear on some areas like hair, object borders and in some textures. But it runs pretty well. In my case, i´ve played it on a external monitor and firstly i need to add the "-windowed" option on launch parameters and set Compatibility mode with "Proton Experimental". Then in Desktop Mode, run the game and in options menu, configure it with "Windowed" option, Dynamic resolution ON and Very Low (quality) preset. This solves the pointer accuracy problems in Game Mode. It works with Mouse or Gamepad controller (I use wired controller and it works like a mouse without doing anything else).