
bruhcollective
Published
For now it is just 15 minutes of watching nice cutscenes - crashes won't allow you to play past the prologue
Connected DualSense by USB does not enable "vibration" features, stating that I need to enable "sound output through DualSense" - however even explicitly setting audio output to it won't help.
However, the inbuilt Steam Deck controller support was phenomenal - no issues (they even provide a special layout with Deck images and icons!). The only thing was missing is ANY vibration (Deck has something like both-edge vibration motors - they could add at least some sort of extended vibration, ND even state in the game about "DualSense and other compatible controllers").
While stating that TLOUp1 will be "verified" on the Steam Deck - but the "default" graphics preset (Medium) barely handles 20-25 frames on the gameplay scenes. Cutscenes are solid 40fps and work like magic.
You can't progress past the prologue (where the initial credits of authors and all that "Fireflies" slogan) - the game will crash and REBOOT the Steam Deck.
Shaders were compiling like for total of 69 minutes (like Uncharted, but x2 more). Without compiling, FPS was barely above 15 due to 100% CPU usage.