
sysfs
Published
Abiotic Factor
Tinker Steps:Set launch options
LD_PRELOAD="" %command%
The FSR anti-aliasing feature caused some very weird graphical artifacts for just 3D stuff. Menus would draw regularly, but anything 3D would have colorful, partly-translucent and extremely annoying noise that made seeing the things below - the game - almost impossible.
Switching to non-FSR anti-aliasing resolved this entirely.
Proton 9.0-4
Distro:Garuda Linux
Kernel:5.18.5-zen1-1-zen
RAM:32 GB
GPU Driver:4.6 Mesa 22.1.1
GPU:AMD Radeon RX 560 (polaris11, LLVM 13.0.1, DRM 3.46, 5.18.5-zen1-1-zen)
CPU:AMD Ryzen 5 2600X Six-Core
Proton 9.0-4
Distro:Garuda Linux
Kernel:5.18.5-zen1-1-zen
RAM:32 GB
GPU Driver:4.6 Mesa 22.1.1
GPU:AMD Radeon RX 560 (polaris11, LLVM 13.0.1, DRM 3.46, 5.18.5-zen1-1-zen)
CPU:AMD Ryzen 5 2600X Six-Core
Vampire Survivors
Tinker Steps:Switch to experimental, Changed configuration
AMD_VULKAN_ICD="RADV"
Graphics:Heavy Artifacts
Had to switch vulkan from AMDVLK to RADV
Windowing:Activating Fullscreen
Proton Experimental
Distro:Garuda Linux
Kernel:5.18.5-zen1-1-zen
RAM:32 GB
GPU Driver:4.6 Mesa 22.1.1
GPU:AMD Radeon RX 560 (polaris11, LLVM 13.0.1, DRM 3.46, 5.18.5-zen1-1-zen)
CPU:AMD Ryzen 5 2600X Six-Core
Proton Experimental
Distro:Garuda Linux
Kernel:5.18.5-zen1-1-zen
RAM:32 GB
GPU Driver:4.6 Mesa 22.1.1
GPU:AMD Radeon RX 560 (polaris11, LLVM 13.0.1, DRM 3.46, 5.18.5-zen1-1-zen)
CPU:AMD Ryzen 5 2600X Six-Core